Open issues

101125 of 333

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-87930OpenScene Management: [MacOS] Crash on [NSApplication endModalSession:] when saving while Play Mode is loading6000.1.0a5Nov 20, 202459312
UUM-86917OpenDirectX12: The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected6000.1.0a4Nov 14, 202459922
UUM-86106OpenScripting Runtime: Crash on tlsf_free when exiting Play Mode in a specific project6000.0.26f1Nov 7, 20246063
UUM-82880OpenBuild Settings Window: The Editor spams the error message "Unexpected transport error from import worker 247. Code=2, error=End of file," causing the Asset Importer to crash6000.0.24f1Oct 24, 20246203
UUM-84914OpenBuild Settings Window: BeginLayoutGroup must be called first." error is thrown after building the project when Scripting Backend and Api Compatibility Level fields are changed2022.3.51f1Oct 22, 20246211
UUM-84616OpenSpeed Tree: This release of SpeedTree includes a change to the interface of the SpeedTree8Wind shadergraph node. If you have an animated SpeedTree in the shadergraph, be sure to connect an ObjectSpacePosition node to the input of the SpeedTree8Wind.…6000.0.23f1Oct 16, 202462711
UUM-68080OpenVulkan: [Android] Particles not rendered in the Player on some Android devices with Android 142022.3.50f1Oct 9, 202463419
UUM-76723OpenIAP: [Android] Build fails with Error "A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable" when using In-App Purchasing and Facebook SDK2022.3.50f1Oct 9, 20246343
UUM-82801OpenEnvironment Effects: A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector2022.3.49f1Oct 1, 20246422
UUM-76170OpenTemplates Microgames: Errors are thrown when creating a new FPS Microgame template project2021.3.41f1Jul 23, 20247121
UUM-74916OpenEditor Platform: The "Hold On" dialog box persists when entering the Play Mode2022.3.38f1Jul 16, 20247191
UUM-75191OpenAsset - Database: Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a project after deleting an Asset2022.3.37f1Jul 9, 20247263
UUM-74871OpenAsset Bundles: The resource is not properly referenced when there is a dependency on another asset bundle2022.3.36f1Jul 2, 20247335
UUM-73234OpenSRP XR: Index was out of range." is present when GameObject with Mesh Renderer component that has Material attached is selected in Hierarchy2022.3.34f1Jun 18, 20247471
UUM-73995OpenAsset - Database: Crash on "LMDB_Transaction::AbortAndRestart()" when creating 3D Mobile Template Project2022.3.34f1Jun 18, 20247474
UUM-73997OpenEditor Platform: Building freezes when building Universal 3D Sample/Cinematic Studio Project2022.3.34f1Jun 18, 20247471
UUM-66498OpenMono: [TypeCache] Crash on RaiseException when opening a specific project2022.3.33f1Jun 12, 202475414
UUM-65366OpenPhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject2022.3.30f1May 21, 202477515
UUM-60011OpenPackman: In the Project window Package folders are visually empty when a new 3D (URP) core Template project is created6000.0.0b15Apr 13, 20248142
UUM-23063OpenuGUI: Canvas is drawn twice to the same render target when rendering into camera with render texture output2021.3.37f1Apr 2, 20248241
UUM-68119OpenAsset - Database: Crash on RaiseException when selecting "Quit" in a "Fatal Error!" pop-up6000.0.0b13Mar 27, 20248313
UUM-46567OpenOpenGL: [Linux] Crash on ApiGLES::TextureImage when loading a scene6000.0.0b12Mar 19, 20248381
UUM-62559OpenDirectX11: Crash on RENDERDOC_EndProfileRegion when trying to load RenderDoc on a POLYGON Fantasy Kingdom URP scene6000.0.0b12Mar 19, 20248382
UUM-67108OpenLicense: Hub crashes if the user is marked as non-compliant in the genesis backend6000.0.0b12Mar 19, 20248381
UUM-55981OpenAsset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack2022.3.22f1Mar 19, 202483819
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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