Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
1,376–1,400 of 1,439
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-3339 | Fixed | HDRP: Fixed a render graph error when opening a project with default lighting enabled and clouds in the scene. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-4336 | Fixed | Graphics: SkinnedMeshRenderer and MeshRenderer are now in the same SRP Batch during shadow pass. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-5546 | Fixed | Graphics: Fixed some dropdown menus in the Mac Editor that would previously jitter or jerk out with artifacts when opened. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-5547 | Fixed | Graphics: Switching vsync mode while in a Metal player could sometimes cause a freeze due to the vsync status not syncing correctly before waiting on the frame present - this has been fixed. | — | 2021.3.7f1Jul 28, 2022 | — | 2 |
| UUM-4697 | Fixed | Graphics: Fixed consistent Gfx.WaitForPresentOnGfxThread editor spikes when using Metal. Also fixed issue which caused the Game View FPS to drop when the editor was moved to a different display. In addition, fixed bad performance when Game View wa… | — | 2020.3.37f1Jul 21, 2022 | — | 1 |
| UUM-929 | Fixed | Shaders: Fixed a surface shader error when multiple uv sets were being used on the same texture. | — | 2020.3.37f1Jul 21, 2022 | — | 2 |
| UUM-1845 | Fixed | URP: URP 2D - Fix Light2D upgrading issue with m\_AlphaBlendOnOverlap property | — | 2021.3.6f1Jul 8, 2022 | — | 1 |
| UUM-2536 | Fixed | Shader System: Editor crashes when building if calling "ShaderKeyword" methods in "IPreprocessShaders" classes | 2021.3.6f1Jul 8, 2022 | 2021.3.10f1Sep 16, 2022 | 70 | 3 |
| UUM-5469 | Fixed | Graphics: Fixes incorrectly regenerated thumbnails when reimporting sprites with an asset postprocessor. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |
| UUM-571 | Fixed | VFX Graph: Fixed exception when there is a GPU in subgraph and flow link in parent graph. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |
| UUM-6109 | Fixed | Graphics: Fixed a performance issue in the SRP Render loop. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |
| UUM-1869 | Fixed | URP: URP 2D - Fix bug when upgrading parametric lights to freeform lights. | — | 2021.3.5f1Jun 22, 2022 | — | 1 |
| UUM-102007 | Open | Shadergraph: Subgraphs whose first output isn't previewable now default to not having a node preview. | — | — | — | 14 |
| UUM-102039 | Open | Shaders: Improved errors reported when a shader compiler process crashes. | — | — | — | 7 |
| UUM-103867 | Open | Shadergraph: Improved resizing behavior for custom property and function inspectors. | — | — | — | 15 |
| UUM-103879 | Open | Shadergraph: Improved blackboard scrolling behavior when adding a new item out of the current scroll view. | — | — | — | 22 |
| UUM-103974 | Open | Shadergraph: Heatmap asset help button now redirects to Shader Graph manual page. | — | — | — | 14 |
| UUM-104088 | Open | Shadergraph: Improved spacing of a certain toggle on the shader graph preferences page. | — | — | — | 15 |
| UUM-104220 | Open | VFX Graph: Added debug names for GPU resources managed by VFX Graph to make debugging easier. (UUM-104220) First seen in 6000.2.0a11. | — | — | — | 1 |
| UUM-104591 | Open | Shadergraph: Improved shader variant exceeded message to direct users to both project settings and preferences. | — | — | — | 15 |
| UUM-105177 | Open | Shadergraph: Added an issue where the far right toolbar dropdown was sometimes difficult to interact with. | — | — | — | 15 |
| UUM-105298 | Open | Shadergraph: Changed the Scene Depth Difference Node to default to using View Position instead of World Position. | — | — | — | 7 |
| UUM-112294 | Open | Shadergraph: Improved the formatting of the help box in the Project Settings window. | — | — | — | 6 |
| UUM-112297 | Open | Shadergraph: Improved the alignment of the help box in the Project Settings window. | — | — | — | 6 |
| UUM-112328 | Open | URP: Updated the Rendering Settings Converter in the Render Pipeline Converter to create one Universal Renderer per rendering mode, instead of creating one per Quality level. | — | — | — | 10 |