Rendering issues

1,3011,325 of 1,500

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-21106FixedVisual Effects - Legacy: [Android][Vulkan] Visualisation corruption occurs when rendering Particles to Render Texture2021.3.23f1Apr 14, 20232020.3.46f1Mar 8, 2023-3713
UUM-21929FixedVFX Graph: Fixed errors in the console when undoing changes from gizmo in some specific conditions.2021.3.23f1Apr 14, 20231
UUM-29105FixedSRP Core: Fixed Decal Projector Editor fields so they are now saved when editing a prefab.2021.3.23f1Apr 14, 20231
UUM-3153FixedHDRP: Fixed hard eges on volumetric clouds.2021.3.23f1Apr 14, 20231
UUM-31858FixedShaders: Added macros for passing textures (Cube, 2DArray, and CubeArray) around without samplers.2021.3.23f1Apr 14, 20232
UUM-7994FixedGraphics: Blitting from RenderTexture.active to another RenderTexture with a shader sampling a texture at specific UV values causes visual artifacts.2021.3.23f1Apr 14, 20231
UUM-8698FixedVFX Graph: Fixed an issue that read alive from source attribute was always returning true.2021.3.23f1Apr 14, 20231
UUM-14670FixedVFX Graph: Fixed a crash when drag & dropping a vfx on another vfx with a circular dependency.2021.3.22f1Mar 29, 20231
UUM-15236FixedVFX Graph: Added support for multiple subgraphs drag&drop.2021.3.22f1Mar 29, 20231
UUM-17522FixedGraphics: VSync doesn't turn off when changing the quality in the Player from "High Fidelity" to "Performant".2021.3.22f1Mar 29, 20232
UUM-24943FixedURP: Fixed incorrect Depth for Camera Stacks.2021.3.22f1Mar 29, 20231
UUM-25486FixedGraphics: Product name will now be used as application name when creating Vulkan instance.2021.3.22f1Mar 29, 20232
UUM-27639FixedShaders: Fix material keywords cleared when setting the exact same list of keywords2021.3.22f1Mar 29, 20231
UUM-21567FixedGraphics: Fixed glitches on macOS when the rendering path is set to deferred.2021.3.21f1Mar 15, 20232
UUM-21893FixedGraphics: Added GetVisiblePositions to TrailRenderer.2021.3.21f1Mar 15, 20231
UUM-27114FixedVFX Graph: Fixed NRE when the Vector2 is configured as a range, it was preventing Decal output context creation.2021.3.21f1Mar 15, 20231
UUM-3576FixedGraphics: Added error message when enabling restricted keywords on a Material.2021.3.21f1Mar 15, 20231
UUM-19090FixedURP: 2D - Fixes a bug with ShadowCaster2D's shadow mesh bounds which was causing shadows to disappear2021.3.20f1Mar 2, 20231
UUM-27645FixedShader System: Crash during project build when accessing Remote Shader Cache2021.3.20f1Mar 2, 20232021.3.22f1Mar 29, 2023262
UUM-19137FixedGraphics: Enabled Mesh.RecalculateTangents() to ensure that the tangent attribute has the correct format (Float32) and dimension (4) when called.2021.3.19f1Feb 17, 20231
UUM-19728FixedGraphics: Fixed editor crash when entering play mode with Oculus Link using Vulkan.2021.3.19f1Feb 17, 20231
UUM-25814FixedVisual Effects: SDF Baking causes memory to be allocated that isn't deallocated when in Play Mode and in Builds2021.3.19f1Feb 17, 20232021.3.22f1Mar 29, 2023404
UUM-26017FixedShaders: Shaders will now reimport correctly when adding a missing include file.2021.3.19f1Feb 17, 20231
UUM-3571FixedGraphics: Fixed micro splat terrain texture cannot be loaded.2021.3.19f1Feb 17, 20231
UUM-4614FixedGraphics: Throw an ArgumentNullException if null is passed in as a parameter to Unwrapping.GeneratePerTriangleUV.2021.3.19f1Feb 17, 20232
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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