UUM-30744
Fixed in 2022.3.9f1Mentioned in 1 release note.
First fixed in 2022.3.9f1 (Sep 5, 2023).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2022.3.9f1 | Fixes HDRP | Fix | Removing linq and complexity on light units validation Light units validation was using Linq, which is full of memory allocations and very expensive in the CPU. Instead, opting to use a simple bitmask to check wether light unit is valid or not for a certain light type. Caching also managed arrays to avoid in frame allocations. |