Rendering issues

601625 of 1,503

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-99020FixedGraphics: Fixed shadows for additional lights in URP in custom shaders.6000.0.46f1Apr 10, 202517
UUM-100002FixedGraphics: Fixed separate depth/stencil clears when using Vulkan.6000.2.0a8Apr 3, 202519
UUM-75383FixedURP: Fixed issue where inverse matrices were not set in XR.6000.2.0a8Apr 3, 202520
UUM-79015FixedHDRP: Fixed a \[Scene Color Sampling fails when using a custom pass in 'After Post Process'\].6000.2.0a8Apr 3, 202515
UUM-85565FixedHDRP: Fixed null exception when selecting a material due to a broken diffusion profile.6000.2.0a8Apr 3, 202514
UUM-91905FixedHDRP: Added pixel load offset in CompositeWithUIAndOETF to match input buffer coordinate.6000.2.0a8Apr 3, 202514
UUM-96096FixedGraphics: Fixed the CustomRenderTexture Shader Properties array size warning.6000.2.0a8Apr 3, 202518
UUM-97406FixedGraphics: Fixed issues with recycling buffers in WebGPU.6000.2.0a8Apr 3, 202516
UUM-97849FixedVFX Graph: Fixed Undo/Redo while changing ShaderGraph reference.6000.2.0a8Apr 3, 202517
UUM-97850FixedVFX Graph: Fixed Mesh Output compilation error while plugged on strip system.6000.2.0a8Apr 3, 202516
UUM-98374FixedVFX Graph: Fixed invalid shader source index while double clicking on shader error or warning message.6000.2.0a8Apr 3, 202514
UUM-98939FixedHDRP: Removed DLSS Sharpness slider as it has been deprecated.6000.2.0a8Apr 3, 202516
UUM-99643FixedHDRP: Fixed typo in Material Type tooltip.6000.2.0a8Apr 3, 202514
UUM-99927FixedVFX Graph: Fixed crash on mobile player builds when loading a Scene referencing a VisualEffect component but not a VfxRenderer component with the "Strip Engine Code" feature enabled. The VfxRenderer component engine code is no longer incorrectly st…6000.2.0a8Apr 3, 202520
UUM-100070FixedHDRP: Fixed a shader compilation error of HDRP Lit Shader if UV mapping for Emissive Map is set to "Same as Base".6000.0.45f1Apr 2, 20252
UUM-83777FixedVFX Graph: Update documentation to remove mention of VFXFIXED_RAND macro which is not supported in custom hlsl nodes6000.0.45f1Apr 2, 202518
UUM-95343FixedVFX Graph: Fixed messy expand/collapse icon when zoomed in.6000.0.45f1Apr 2, 202519
UUM-97951FixedVFX Graph: Fixed exception when converting a selection that contains an empty group to a subgraph.6000.0.45f1Apr 2, 202519
UUM-97957FixedURP: Fixed the shadow jittering issue with TAA in deferred pass on URP scenes.6000.0.45f1Apr 2, 202520
UUM-83698FixedURP: Lit's emission animates properly even with an initial _EmissionColor equal to (0,0,0).6000.0.44f1Mar 28, 202517
UUM-35314FixedGraphics: Fixed an issue where the cmpression of NPOT textures with mipmaps was not supported by the GPU. Texture2D.Compress function has been updated to detect that and not compress the texture, issuing an error message, so that it is consistent…6000.1.0b12Mar 28, 202521
UUM-92569FixedVFX Graph: Fixed issues with selection undo and redo functionality in VFX Graph.6000.1.0b12Mar 28, 202519
UUM-95513FixedGraphics: Fixed lens flare's incorrect position when Camera's Viewport Rect has a nonzero offset, or if hardware dynamic resolution is enabled.6000.1.0b12Mar 28, 202520
UUM-99499FixedVFX Graph: Fixed BakedGI node showing black in VFX graph outputs using Shader Graph.6000.1.0b12Mar 28, 202521
UUM-75677FixedGraphics: Fixed issue that caused screen flickering after splash screen on iOS devices.6000.1.0b11Mar 18, 202521
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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