Crash on D3D12SwapChain::Present when performing various Unity operations
DirectX12Known issueBlockerUUM-107390open 6000.2.5f1
Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various Unity operations
DirectX12Known issueBlockerUUM-107766open 6000.2.5f1
Crash on UnityEngine::Insights::Metric::Metric when refocusing on the Editor after it has been idling in the background
Engine DiagnosticsKnown issueBlockerUUM-113363fixed 6000.3.0b2
[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.
IL2CPPKnown issueBlockeriOSmacOSUUM-116854fixed 6000.3.0b5
Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
KernelKnown issueBlockerUUM-108694open 6000.2.5f1
Crash on tlsf_free when adding a 3D object to a Scene of a new Universal 3D project
Shader SystemKnown issueBlockerUUM-107673fixed 6000.4.0a2
[Android][PowerVR] 2D Lights are constantly duplicating and increasing in intensity in the Player
2DKnown issueCautionAndroidUUM-115475fixed 6000.4.0a2
NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders
AI Navigation CoreKnown issueCautionUUM-102676fixed 6000.2.8f1
[GameActivity] APK built with Development Build enabled gets flagged as having Malware
AndroidKnown issueCautionUUM-116588fixed 6000.2.8f1
Audio Low Pass Filter isn't working when enabled after entering Play Mode or in Player via Script
Audio AuthoringKnown issueCautionUUM-114268fixed 6000.0.59f2
[Android][GLES] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
GLESKnown issueCautionAndroidUUM-114480open 6000.2.6f1
Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
HubKnown issueCautionUUM-103996open 6000.3.0b7
[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Texture are enabled
MetalKnown issueCautioniOSUUM-116571open 6000.2.6f1
[iOS] The Player freezes and "Execution of the command buffer was aborted due to an error during execution." error is continuously logged
MetalKnown issueCautioniOSUUM-111494open 6000.0.61f1
Search window freezes and takes a long time to open when using "Find References In Project" context menu option
SearchKnown issueCautionUUM-117182fixed 6000.2.6f1
“Failed to parse data …“ and “Invalid Script reference …” errors appear in the Console when importing specific assets
SerializationKnown issueCautionUUM-117265open 6000.2.4f1
UI Builder does not detect changes to SerializeReference fields when modifying custom UXML Control attributes
UI BuilderKnown issueCautionUUM-112944fixed 6000.2.6f1
Memory leak warnings are thrown when creating a Particle System GameObject
Visual EffectsKnown issueCautionUUM-113839open 2022.3.68f1
Artifacts appear in the Player when using Screen Space shadows with orthographic camera
VulkanKnown issueCautionUUM-116048fixed 6000.2.7f2
Fixed an issue where the bottom navigation bar would become visible after returning to the app from the background when using GameActivity.
Fixed AssetDatabase.ForceReserializeAssets will not try re-serializing assets that were recently deleted.
Added error messaging and documentation to indicate that only relative paths can be used to specify a build profile asset.
Fixed a bug where the preview popup would not be displayed when importing a custom package and clicking on a preview able asset.
Project Settings Window - Graphics Settings - More options menu for IRenderPipelineGraphicsSettings was not visible in light mode.
Fixed a CPU crash happening when logging a DRED report generated after GPU crash when using -force-d3d12-debug argument.
Added a warning dialog to alert users that all files will be deleted when building Apple platforms using the Replace option. Added restricted directories when building Apple platforms.
Fixed depth backbuffer support with Gizmos in Game view, effectively removing the incorrect warning message "CommandBuffer: built-in render texture type 3 not found while executing".
Fixed the error that was thrown when the "Configure Unity Version Control" button is pressed in the Build Automation settings in Build Profiles.
Version ControlFixUUM-115391fixed 6000.2.4f1
The AI button in the toolbar is now hidden by default.
EditorChange

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