VersionSectionRiskImpactNote
6000.3.0f1Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b10Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b9Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b8Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b7Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b6Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b5Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b3Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b2Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0b1Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0a5Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0f1Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b13Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b12Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b11Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0a3Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.0.54f1Fixes
URP
FixAvoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.3.0a2Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b10Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b9Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.1.11f1Fixes
URP
FixAvoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b8Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.
6000.2.0b8Fixes
URP
FixFixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.

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