Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
501–525 of 1,411
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-97016 | Fixed | VFX Graph: Opening/Closing subgraphs in VFX window does not trigger a recompilation of its dependent VFX anymore. This has to be done explicitely by saving the subgraph. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-99670 | Fixed | SRP Core: Subpass attachment indices are updated when adding a depth attachment to the renderpass in RenderGraph. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-100205 | Fixed | Shadergraph: Fixed an exception when changing the Shader Graph variant limit project setting under certain conditions. (UUM-100205) First seen in 6000.1.0b8. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-97301 | Fixed | Shaders: Fixed bad shader code generated on metal sometimes when using CubeMapFaceID. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-98657 | Fixed | Shadergraph: Fixed an issue where the asset icon of newly-created Shader Graphs would not be visible until a name was entered. | — | 6000.1.0b15Apr 16, 2025 | — | 18 |
| UUM-99172 | Fixed | Shaders: Fixed an editor crash in shader fallback resolving when importing a specific bundle of assets. | — | 6000.1.0b15Apr 16, 2025 | — | 20 |
| UUM-100009 | Fixed | Graphics: Fixed crash in Vulkan Editor when texture uploads happen during an active render pass. | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-88981 | Fixed | Graphics: Updating info in error message to give users more context when exceeding the max allowed render texture size when inspecting an asset in the editor | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-99317 | Fixed | VFX Graph: Fixed the cone's direction to be multiplied by the regular transform. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-100898 | Fixed | Graphics: Fixed a crash that can happen when using procedural geometries (intersection shaders) in ray tracing effects in the Editor. | — | 2022.3.61f1Apr 10, 2025 | — | 1 |
| UUM-101323 | Fixed | Graphics: Fixed NullReferenceException when baking a scene with multiple APVs, terrain and trees. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-101480 | Fixed | Graphics: Fixed warning when baking APV with zero occlusion data. | — | 6000.0.46f1Apr 10, 2025 | — | 19 |
| UUM-102339 | Open | Lighting: [HDRP] "AssertionException" errors are thrown and Scene is corrupted when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default | 6000.0.46f1Apr 10, 2025 | — | 407 | 21 |
| UUM-99020 | Fixed | Graphics: Fixed shadows for additional lights in URP in custom shaders. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-100002 | Fixed | Graphics: Fixed separate depth/stencil clears when using Vulkan. | — | 6000.2.0a8Apr 3, 2025 | — | 22 |
| UUM-75383 | Fixed | URP: Fixed issue where inverse matrices were not set in XR. | — | 6000.2.0a8Apr 3, 2025 | — | 23 |
| UUM-79015 | Fixed | HDRP: Fixed a \[Scene Color Sampling fails when using a custom pass in 'After Post Process'\]. | — | 6000.2.0a8Apr 3, 2025 | — | 18 |
| UUM-85565 | Fixed | HDRP: Fixed null exception when selecting a material due to a broken diffusion profile. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-91905 | Fixed | HDRP: Added pixel load offset in CompositeWithUIAndOETF to match input buffer coordinate. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-96096 | Fixed | Graphics: Fixed the CustomRenderTexture Shader Properties array size warning. | — | 6000.2.0a8Apr 3, 2025 | — | 21 |
| UUM-97406 | Fixed | Graphics: Fixed issues with recycling buffers in WebGPU. | — | 6000.2.0a8Apr 3, 2025 | — | 19 |
| UUM-97849 | Fixed | VFX Graph: Fixed Undo/Redo while changing ShaderGraph reference. | — | 6000.2.0a8Apr 3, 2025 | — | 20 |
| UUM-97850 | Fixed | VFX Graph: Fixed Mesh Output compilation error while plugged on strip system. | — | 6000.2.0a8Apr 3, 2025 | — | 19 |
| UUM-98374 | Fixed | VFX Graph: Fixed invalid shader source index while double clicking on shader error or warning message. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-98939 | Fixed | HDRP: Removed DLSS Sharpness slider as it has been deprecated. | — | 6000.2.0a8Apr 3, 2025 | — | 19 |