Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
501–525 of 1,502
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-102556 | Fixed | VFX Graph: When the word template is used as a Unity feature then capitalize the word. | — | 6000.3.0a2Jul 17, 2025 | — | 28 |
| UUM-102573 | Fixed | VFX Graph: Added a context menu option to insert a template at the mouse position. | — | 6000.3.0a2Jul 17, 2025 | — | 14 |
| UUM-102639 | Fixed | Graphics: Added job lifetime warnings when GraphicsStateCollection warmup spans many frames. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-103064 | Fixed | SRP Core: Prevent selection of Default Volume profile list elements. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-103871 | Fixed | VFX Graph: Fixed issue to now use display name instead of reference name for shaderKeyword integration with Shader Graph. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-103873 | Fixed | VFX Graph: Non exposed properties aren't using default value. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-104000 | Fixed | SRP Core: Added OpenGLES3 to the list of XR systems that use texture arrays. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-104079 | Fixed | VFX Graph: Fixed issue so now you can forbid dragging a subgraph block onto the graph directly, only allow on compatible contexts. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-104383 | Fixed | SRP Foundation: Gizmos are not rendering in Game view | 6000.3.0a2Jul 17, 2025 | 6000.2.4f1Sep 12, 2025 | 56 | 39 |
| UUM-104548 | Fixed | VFX Graph: Refresh Gizmo on Model Change to handle shape switches. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105000 | Fixed | HDRP: Fixed default fog volume shader warning. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105299 | Fixed | VFX Graph: Fixed node search window was not compliant with light theme colors. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105303 | Fixed | VFX Graph: Fixed an exception that could happen when double clicking on a separator in the node search. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-105393 | Fixed | SRP Core: Fixed MaterialUpgrader not saving the upgraded materials to disk, causing preview icons to not update. | — | 6000.3.0a2Jul 17, 2025 | — | 14 |
| UUM-105576 | Fixed | SRP Core: Fixed Rendering Debugger panel splitter not being clamped properly. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105697 | Fixed | Graphics: Fixed an issue with "Rendering Layers" in Decal Projector contains the 24th layer or above on URP, decal projection does not work properly. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-108240 | Fixed | VFX Graph: Six-way lighting : fix APV indirect lighting when the VFX system is in world space. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-108361 | Fixed | VFX Graph: Avoid DPI warning message in the console. | — | 6000.3.0a2Jul 17, 2025 | — | 14 |
| UUM-72015 | Fixed | VFX Graph: Added clear in graph error feedback when a strip child system capacity does not match its parent system. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-97688 | Fixed | Graphics: Compressed texture atlases no longer produce invalid mipmaps for smaller atlas items by limiting the number of miplevels. This is based on the miplevel where the smallest atlas item is exactly one compression block large. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-99451 | Fixed | VFX Graph: Fixed inconsistency with a wrap mode "hold". | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-108517 | Fixed | Graphics: Fixed additional separator in menu when the VolumeComponent is in the default VolumeProfile. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-108543 | Fixed | Graphics: Fixed additional separator in menu when there is no advanced properties in the VolumeComponent. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-107673 | Fixed | Shader System: Crash on tlsf_free when adding a 3D object to a Scene of a new Universal 3D project | 6000.1.10f1Jul 2, 2025 | 6000.4.0a2Oct 16, 2025 | 105 | 49 |
| UUM-102257 | Fixed | SRP Core: Fixed the documentation link for the Volume component. | — | 6000.2.0b8Jul 2, 2025 | — | 17 |