Rendering issues

451–475 of 1,604

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-122934FixedGraphics: Fixed editor freeze if Lens SRP asset references form a cyclic dependency. (UUM-122934) Fixed in 6000.4.0a5.6000.4.0a4Nov 5, 20256000.2.12f1Nov 12, 2025636
UUM-99991FixedHDRP: Fixed a bug where changing the intensity of a realtime area light via script or animation wouldn't affect the color of the light.—6000.4.0a4Nov 5, 2025—17
UUM-105731FixedHDRP: Fixed assertion when HDCamera.allowDynamicResolution is set to true via a script when using STP.—6000.0.62f1Nov 5, 2025—36
UUM-103202FixedHDRP: Fixed an issue by significantly minimize an unwanted wobbly distortion when using HDRP's SSR with denoising.—6000.3.0b8Oct 29, 2025—18
UUM-103701FixedHDRP: Improved HDRP's ReBLUR denoiser to longer hold on to stale samples (for example causing the appearance of black outlines).—6000.3.0b8Oct 29, 2025—18
UUM-103766FixedHDRP: Fixed ghosting artifacts from particles when using HDRP's SSR with denoising enabled.—6000.3.0b8Oct 29, 2025—18
UUM-121936FixedVFX Graph: Fixed an issue where the Install Learning Template button didn't install the expected dependencies. (UUM-121936) First seen in 6000.3.0a6. Fixed in 6000.3.0b9.6000.3.0b8Oct 29, 20256000.4.0a4Nov 5, 2025635
UUM-123207FixedGraphics: Disable the CAMetalDisplayLink on iOS as using it might cause GPU hangs and rendering freeze. It will be enabled again once we find the underlying cause. (UUM-123207) Fixed in 6000.3.0b10.6000.3.0b8Oct 29, 20256000.0.62f1Nov 5, 2025621
UUM-121056FixedGraphics: Color Picker - Swatches - HDR - Was storing the color.gamma instead of the color.—6000.2.10f1Oct 29, 2025—21
UUM-108627FixedHDRP: Fixed crash when playing video on a render texture with low-end GPUs.—2022.3.68f1Oct 23, 2025—1
UUM-108756FixedGraphics: Fixed as issue in URP where screen space decals would not render with specific build configurations when using rendering layers.—2022.3.68f1Oct 23, 2025—1
UUM-108024FixedShadergraph: Fixed extra scrollbars sometimes appearing in ShaderGraph blackboard when dragging attributes.—6000.3.0b7Oct 22, 2025—21
UUM-120761FixedGraphics: Fixed occasional crash on exit.—6000.2.9f1Oct 22, 2025—21
UUM-121305FixedGraphics: Removed GC allocations caused by RayTracingAccelerationStructure.AddInstances.—6000.2.9f1Oct 22, 2025—21
UUM-108846FixedHDRP: Fixed GC Allocation in Lens Flare Post Processing effect.—6000.3.0b6Oct 16, 2025—8
UUM-116107FixedGraphics: Fixed error when opening Inspector of the LookDev volume component after creating a new HDRP 3D project.—6000.3.0b6Oct 16, 2025—20
UUM-119636FixedURP: Render Pipeline Converter - Drop down width for category selection. (UUM-119636) First seen in 6000.3.0b3.—6000.3.0b6Oct 16, 2025—1
UUM-119538FixedSRP Core: Fixed Rendering Debugger not displaying volumes using the instantiated profile reference.—6000.0.60f1Oct 16, 2025—1
UUM-102165FixedHDRP: Added missing documentation link to High Quality Line Renderer volume component.—6000.4.0a2Oct 16, 2025—9
UUM-103894FixedHDRP: Fixed documentation link for Rendering Debugger > Render Graph.—6000.4.0a2Oct 16, 2025—7
UUM-107688FixedGraphics: Fixed cloud shadows popping when no shadows are rendered from directional light.—6000.4.0a2Oct 16, 2025—23
UUM-112096FixedGraphics: Frame Debugger - Tool was not disabled when a maximized docket Game view was unmaximized.—6000.4.0a2Oct 16, 2025—15
UUM-113763FixedVFX Graph: Removed the expander icon for buffer inputs—6000.4.0a2Oct 16, 2025—16
UUM-113965FixedVFX Graph: Opening Twice the same subgraph was possible after domain reload.—6000.4.0a2Oct 16, 2025—18
UUM-114082FixedVFX Graph: Sticky note title was disappearing when empty, preventing any further edition.—6000.4.0a2Oct 16, 2025—16
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested 11h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.