Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
451–475 of 1,502
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-114935 | Fixed | URP: Render Pipeline Converter - ALL/NONE were not being selected. (UUM-114935) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114937 | Fixed | URP: Render Pipeline Converter - Initialize button behavior. (UUM-114937) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114940 | Fixed | URP: Render Pipeline Converter - Properly update the status of the converter when selected. (UUM-114940) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-116156 | Fixed | SRP Foundation: "Volumetric Clouds Combine" pass breaks rendering due to incorrect resource attachment. | 6000.3.0b1Sep 9, 2025 | 6000.3.0b5Oct 9, 2025 | 29 | 19 |
| UUM-113839 | Open | Visual Effects: Memory leak warnings are thrown when creating a Particle System GameObject | 6000.2.3f1Sep 4, 2025 | — | 305 | 4 |
| UUM-107818 | Fixed | Graphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-112729 | Fixed | URP: Fixed base camera not being cleared to specified color when overlay camera is active. | — | 6000.0.57f1Sep 3, 2025 | — | 1 |
| UUM-113505 | Fixed | SRP Core: Fixed invisible grid lines in Render Graph Viewer with light theme. | — | 6000.2.2f1Aug 26, 2025 | — | 11 |
| UUM-103966 | Fixed | VFX Graph: Prevent the output category in the blackboard from being duplicatable, renamable or deletable. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-104071 | Fixed | Graphics: Fixed Cubemap mipmaps display differently between Editor and Player when using custom mipmaps. | — | 6000.3.0a5Aug 21, 2025 | — | 14 |
| UUM-104713 | Fixed | HDRP: Fixed All button is not presented using the macOS system. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-104714 | Fixed | HDRP: Reload Window fails to reload the HDRP Wizard window. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-104997 | Fixed | URP: Fixed spotlights with small angles not being rendered on mobile devices in URP | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-107966 | Fixed | URP: Added check logic related to OpenGL devices in DecalRenderFeature. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-108798 | Fixed | VFX Graph: Improved sticky notes content margins so that text is not too close to edges. Also improved the margins for the title. Fixed the sticky note content "auto scrolling" when typing text. (UUM-108798) First seen in 6000.3.0a1. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-109392 | Fixed | VFX Graph: Properly support \\r special character in custom hlsl tooltip comments | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-110192 | Fixed | VFX Graph: Ease the usage of the shortcut to remove a node from a group. (UUM-110192) First seen in 6000.3.0a1. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-110231 | Fixed | VFX Graph: Turn context's display name label back to default text color in the inspector for better readability in light theme. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-110444 | Fixed | VFX Graph: Default Texture wasn't taken into consideration with ShaderGraph when non exposed. (UUM-110444) First seen in 6000.3.0a2. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-111257 | Fixed | VFX Graph: Limit the maximum number of characters to 128 for a group title to avoid any visual glitch. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-111258 | Fixed | VFX Graph: The title of a group could not be edited anymore when the title has been emptied. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-111577 | Fixed | HDRP: Moving hdrp wizard default settings to Edit > Preferences > Graphics. (UUM-111577) First seen in 6000.3.0a3. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-111630 | Fixed | VFX Graph: Fixed to avoid an exception when creating a new VFX asset from a template using the + button. | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-113351 | Fixed | Graphics: This PR fixes the light flickering issue when deferred, shadow, and TAA are enabled. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113605 | Fixed | VFX Graph: Template icons could be wrong when the template window is opened for ShaderGraph while it is already opened for VFX Graph. (UUM-113605) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |