Rendering issues

451475 of 1,411

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-105001FixedGraphics: Fixed a validation warning on DirectX by changing the fake input layout format.6000.1.9f1Jun 24, 202525
UUM-102023FixedURP: Fixed unclear warnings when user creates more lights than the light limit when using Deferred rendering path.6000.2.0b5Jun 10, 202525
UUM-98559FixedGraphics: Fixed an issue where BatchRendererGroup's OnPerformCulling function incorrectly checked for job safety between the provided buffers and the JobHandle returned by the user.6000.2.0b5Jun 10, 202525
UUM-103970FixedGraphics: Fixed PowerVR GPUs crashing on GLES depth clear.2022.3.63f1Jun 5, 20251
UUM-92254FixedVFX Graph: Fixed sticky note title had always a small font size while being edited.6000.2.0b4Jun 4, 202524
UUM-96217FixedGraphics: Fixed shadow culling not working correctly for intermediate renderers like Graphics.RenderMesh or Terrain.6000.2.0b4Jun 4, 202526
UUM-105490FixedSRP Core: Fixed NullReferenceException due to missing DebugState annotation when trying to use DebugUI.ObjectField.6000.2.0b3May 29, 202525
UUM-86164FixedGraphics: Fixed memcpy crash with "load texture data on demand" related to UnityDefaultRuntimeTheme.tss.6000.0.50f1May 28, 20251
UUM-102022FixedURP: Fixed IndexOutOfRangeException by allocating size with respect to visible light's length.6000.1.5f1May 28, 202526
UUM-102896FixedGraphics: Fixed a potential deadlock that could freeze players when loading or unloading AssetBundles with threaded texture uploads enabled.6000.1.5f1May 28, 202526
UUM-103975FixedGraphics: Removed an assert exception in UnityEngine.Rendering.CreateDrawBatchesJob.ProcessRenderer when changing a material property of a material used in MeshRenderers with multiple submeshes, after re-importing URP or HDRP.6000.1.5f1May 28, 202526
UUM-102344FixedGraphics: Upgraded DLSS version from version 3.1.10 to 3.7.20, fixing ghosting artifacts and improving image stability.6000.2.0b2May 20, 202515
UUM-103646FixedSRP Core: Fixed an issue where the Add Override button in the Global Volume's Inspector panel did not work correctly on Linux.6000.2.0b2May 20, 202513
UUM-104687FixedSRP Core: Fixed out of bounds read in CoreUnsafeUtils.FixedBufferStringQueue.TryPop when the remaining bytes in the buffer is less than 4.6000.2.0b2May 20, 202515
UUM-104768FixedVFX Graph: Fixed erroneous error feedback within the Visual Effect Graph.6000.2.0b2May 20, 202515
UUM-88980FixedHDRP: Fixed a crash in AMDUnityPlugin.dll when there are multiple cameras and one is toggled off.6000.2.0b2May 20, 202515
UUM-102044FixedHDRP: Fixed tooltip positions in HDWizard.6000.2.0b1May 15, 202514
UUM-102075FixedHDRP: Fixed warning padding in HDWizard.6000.2.0b1May 15, 202514
UUM-102151FixedHDRP: Fixed warning padding in HDWizard.6000.2.0b1May 15, 202514
UUM-102157FixedHDRP: Updated UI warnings to provide clearer messaging when ray tracing is not supported.6000.2.0b1May 15, 202514
UUM-102159FixedHDRP: Updated UI warnings to provide clearer messaging when ray tracing is not supported.6000.2.0b1May 15, 202514
UUM-102654FixedVFX Graph: Fixed an issue where volumetric output connected to particle strips was rendered incorrectly.6000.2.0b1May 15, 202516
UUM-79283FixedHDRP: Fixed issue to now prevent CustomPass using camera depth if the injection point is set to AfterPostprocess. Show a warning in the CustomPass inspector if this configuration is present.6000.2.0b1May 15, 202518
UUM-92249FixedVFX Graph: Fixed an issue with six-way axes inversion when using the Six-way Shader Graph target on non-VFX objects.6000.2.0b1May 15, 202514
UUM-97614FixedVFX Graph: Now avoid compilation warnings while emptying ribbon VFX.6000.2.0b1May 15, 202514
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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