Crash on D3D12DeviceState::ApplyRenderTargets when creating a new "Get Started With Unity" project
DirectX12Known issueBlockerUUM-105801open 6000.4.0b10
[Linux] Crash on ModalProgressBackendLinux::Clear when Domain Reload progress bar appears
Editor Application Shell IntegrationKnown issueBlockerLinuxUUM-122055fixed 6000.2.13f1
Crash on mono_dump_native_crash_info in a project with a Render Pipeline, which uses a 2D renderer when changing the Shader of a material to Standard Unlit
MetalKnown issueBlockerUUM-121727fixed 6000.3.0b8
Crash on tlsf_free when selecting a cube in the "Getting Started With Unity" template
Shader SystemKnown issueBlockerUUM-107673fixed 6000.4.0a2
Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a specific scene
TerrainKnown issueBlockerUUM-122921fixed 6000.2.14f1
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
Wheel Collider does not interact with other colliders when the GameObject is destroyed and instantiated
PhysX IntegrationKnown issueCautionUUM-117450fixed 6000.3.0b6
Editor performance degrades when PlayableDirector with multiple bindings remains visible in the Inspector during Play mode
SerializationKnown issueCautionUUM-122354fixed 6000.0.63f1
Multiple errors are thrown and file does not parse when saving after removing a duplicate UI Document instance from the hierarchy
UI BuilderKnown issueCautionUUM-126012open 6000.2.12f1
UI Builder throws errors and breaks the UI Document when renaming elements and saving without validating
UI BuilderKnown issueCautionUUM-125901fixed 6000.2.13f1
Fixed a race condition in the licensing client where the Editor would succeed to make the client acquire a floating license faster than it had finished loading licenses at startup, which would make it fail to pick up the new license.
Fixed a bug where Unity Audio was disabled on Android 8.1, which is roughly 3% of Android devices.
Fixed a crash when attempting to play animation clips from the animation window on animators with invalid controllers (no layers).
Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks.
Ensure Symlinked folders are correctly detected on Unix platform and that a warning about their usage is outputted for each of them.
Asset PipelineFixLinuxUUM-119544fixed 6000.3.0b6
Exclude LODGroups with animated crossfade from using instanced rendering to ensure correct behavior.
Fixed for loadable plugin directories being marked as directories when root folder is reimported. Fix updates source db version.
Fixed the link that opens when clicking on the ? icon in the RayTracingShader (.raytrace) inspector in the Editor.
Fixed an issue where ETC1 assets loaded from old AssetBundles could appear washed out, if the assets were originally imported as sRGB and the project is set to use Linear colorspace.
GraphicsFixAndroidUUM-113599fixed 6000.3.0b10
Fixed Font Asset -> Glyph Adjustment Pair -> Options property not updating correctly.
Fixed sticky m_RenderStateBlock.depthState in the Forward Opaque (Only) pass. The state wasn't cleared to the default after depth priming was turned on and off again. In this case ZWrite was forced on, ignoring ZWrite properties in the shader.
Forward+ and deferred+ will no longer include reflection probes with a null texture in the clustering. This previously cause the clustering code to use old reflection probe data which was no longer valid if the texture was removed. This would show up when clearing baked reflection probe data while using one of the 2 renderers.
Fixed a NullReferenceException that was raised on double-clicking an asset that is "Copied (new)" (new file added from a shelve).
Version ControlFix
Fixed a NullReferenceException that was raised when the workspace is removed with Pending Changes.
Version ControlFix
Fixed Inspector and Project's Asset Menu to allow to Check in "Changed" items.
Version ControlFix
Fixed Inspector and Project's Asset Menu to allow to Undo "Changed" items.
Version ControlFix
Fixed the "unknown" status displayed after restoring a workspace that was previously removed.
Version ControlFix
Fixed the Changesets view that could crash the Editor when displaying a very long changeset comment, with "PPtr<Shader>::operator Shader*() const".
Version ControlFix
Fixed the console error that occured when using CTRL-H keyboard shortcut to Hide a branch.
Version ControlFix
Fixed the Controlled and Private overlay icons reverted back to earlier versions, based on user feedback.
Version ControlFix
Fixed the diff panel keyboard shortcuts that didn't take into account the focus to open the diff on the correct item.
Version ControlFix
Fixed the GUILayout error that occured when applying a shelve with pending merge link.
Version ControlFix
Fixed the icon that was blurry and pixelated when displayed in our Unity Version Control window's tab.
Version ControlFixUUM-122495fixed 6000.3.0b10
Fixed the Item checkbox that was unresponsive when the Pending Changes list is empty. It is now disabled.
Version ControlFix
Fixed the merge error message that didn't fit in available space and was truncated.
Version ControlFix
Fixed the merge link text that was not centered vertically with its icon.
Version ControlFix
Fixed the new "Create Branch based on" dialog variant that was truncated, hiding the buttons, in 2.10.0.
Version ControlFix
Fixed the pending changes success message appearing in the status bar instead of the main area when this one is empty.
Version ControlFix
Fixed the Shelve view that was missing a keyboard shortcut to open the diff in the Desktop Application.
Version ControlFix
Fixed the Toolbar button showing an "unknown" status after removal of the workspace.
Version ControlFix
Fixed the Toolbar button that should be visible by default in 6.3+.
Version ControlFix
Fixed the Toolbar button to correctly hide when disabling the Unity Version Control package.
Version ControlFixUUM-122521fixed 6000.3.0b10
Fixed the Undo changes operation so that it can now apply to the selection even if it contains some Private files.
Version ControlFix
Fixed settings not being applied when using the Preset Selector to apply a preset to a VideoClip.
Renamed samples to be more cohesive.
URPChange

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