Crash on D3D12DeviceState::ApplyRenderTargets when creating a new "Get Started With Unity" project
DirectX12Known issueBlockerUUM-105801open 6000.4.0b10
[Linux] Crash on ModalProgressBackendLinux::Clear when Domain Reload progress bar appears
Editor Application Shell IntegrationKnown issueBlockerLinuxUUM-122055fixed 6000.2.13f1
Crash on mono_dump_native_crash_info in a project with a Render Pipeline, which uses a 2D renderer when changing the Shader of a material to Standard Unlit
MetalKnown issueBlockerUUM-121727fixed 6000.3.0b8
Crash on tlsf_free when selecting a cube in the "Getting Started With Unity" template
Shader SystemKnown issueBlockerUUM-107673fixed 6000.4.0a2
Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a specific scene
TerrainKnown issueBlockerUUM-122921fixed 6000.2.14f1
com.unity.muse.common - "This package is no longer supported. Muse is being replaced with Unity AI."
Packages updatedBreakingcom.unity.muse.common
com.unity.muse.sprite - "This package is no longer supported. Muse is being replaced with Unity AI."
Packages updatedBreakingcom.unity.muse.sprite
com.unity.muse.texture - "This package is no longer supported. Muse is being replaced with Unity AI."
Packages updatedBreakingcom.unity.muse.texture
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
Memory leak when rapidly spawning and destroying VFX with DirectX 12 and Graphics Jobs enabled
DirectX12Known issueCautionUUM-125063open 6000.3.0b8
False Warning "BatchRendererGroups currently don't support override shaders" is spammed in Play mode when using H-Trace WSGI with BatchRenderGroups
GPU Resident DrawerKnown issueCautionUUM-122367fixed 6000.3.0b10
Wheel Collider does not interact with other colliders when the GameObject is destroyed and instantiated
PhysX IntegrationKnown issueCautionUUM-117450fixed 6000.3.0b6
Editor performance degrades when PlayableDirector with multiple bindings remains visible in the Inspector during Play mode
SerializationKnown issueCautionUUM-122354fixed 6000.0.63f1
Renamed Android JNI tests that share the same name "TestProcess".
AndroidFix
Fixed corrupted animator window because of dangling animator controller serialized in the layout.
Editor: Editor: Set the new input system to manage move and look and the MixedFov and Shader/Lit scenes from the URP samples.
Fixed a crash that rarely occurred on old IOS devices when the total attachment size exceeds the pixel storage limit.
Fixed issue with a Build Profile tooltip not showing correct path to Build Profile asset if it was moved.
EditorFix
AMDUnityPlugin/FSR2: Fixed white flickering around the edges of the image when the camera is rotated.
Fixed Shortcut Manager's UI elements overlapping when window is resized down to narrow width.
Scene/Game ViewFixUUM-115947fixed 6000.2.10f1
Fixed extra scrollbars sometimes appearing in ShaderGraph blackboard when dragging attributes.
Fixed gradient fields in UI Builder not using correct timing numbers, causing a green key to appear out of place.

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