Other issues

451475 of 1,891

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-116168FixedGI: Doing a Repaint() when we need to fetch a new texture.6000.3.0b3Sep 25, 202523
UUM-120153FixedProfiling: Crash on 'purecall' when maximizing the Game view window in Play mode with the Profiler window docked next to it6000.3.0b3Sep 25, 20256000.3.0b7Oct 22, 20252719
UUM-110367FixedVideo: Refine sRGB texture linearization compatibility checks for WebKit and older Firefox versions.6000.2.6f1Sep 25, 202525
UUM-114301OpenDirectX12: Crash on D3D12GetInterface when creating a new project6000.2.6f1Sep 25, 20252394
UUM-116551FixedScene/Game View: Fixed a bug where an overlay docked in a corner would be directly undocked when quickly clicking on the dragger.6000.2.6f1Sep 25, 202525
UUM-117230FixedWebGL: Fixed for WebGPU errors when using APV Lighting Scenario Blending.6000.2.6f1Sep 25, 202524
UUM-119437FixedBuild Settings Window: InitializeOnLoadMethod is called before scenes gets loaded after project upgrade6000.2.6f1Sep 25, 20256000.4.0a2Oct 16, 20252016
UUM-114531OpenVulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl2022.3.67f1Sep 25, 20252394
UUM-116583Fixed2D: Fixed Light Batching Debugger constantly refreshing list to 0.2022.3.67f1Sep 25, 202526
UUM-116587Fixed2D: Fixed default name for Light2D on game object creation.2022.3.67f1Sep 25, 202527
UUM-110255FixedUndo System: Prevent adding more modifications while generating of undo actions.6000.3.0b2Sep 17, 202526
UUM-113127FixedPackage Manager: Fixed an issue where no ellipsis or tooltip appeared for long titles in the name label during multi-selection. (UUM-113127) First seen in 6000.3.0a4.6000.3.0b2Sep 17, 202516
UUM-113343FixedPackage Manager: Added a dependency header in edit mode in the Inspector window. (UUM-113343) First seen in 6000.3.0a4.6000.3.0b2Sep 17, 202516
UUM-114585FixedText: Fixed an issue where the generate layout option was missing. (UUM-114585) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
UUM-115051FixedText: Fixed an ATG hyperlink. (UUM-115051) First seen in 6000.3.0a6.6000.3.0b2Sep 17, 202516
UUM-115267FixedText: Fixed an exception that occurred in HasMissingGlyphs. (UUM-115267) First seen in 6000.3.0b1.6000.3.0b2Sep 17, 202516
UUM-115822FixedWebGL: Fixed a web build issue that occurred when static libraries were included in the project. (UUM-115822) First seen in 6000.3.0b2.6000.3.0b2Sep 17, 202516
UUM-117764OpenDirectX12: Errors are spammed on each window redraw when having a GameObject with a LOD Group Component and each LOD has a Sub Mesh6000.3.0b2Sep 17, 20252471
UUM-116433FixedWebGL: Fixed WebGPU depthBiasSlopeScale error when rendering points.6000.2.5f1Sep 17, 202525
UUM-116437FixedWebGL: Fixed WebGPU error when uploading compressed texture mip levels that are not block size aligned.6000.2.5f1Sep 17, 202525
UUM-117450FixedPhysX Integration: Wheel Collider does not interact with other colliders when the GameObject is destroyed and instantiated6000.2.5f1Sep 17, 20256000.3.0b6Oct 16, 20252933
UUM-114975Fixed2D: Fixed issue where the background color of the Tile Palette is different depending on whether a RenderPipeline asset is used or not.6000.0.58f1Sep 17, 202526
UUM-115402FixedText: Fixed caching issue with fallback.6000.0.58f1Sep 17, 202526
UUM-116121FixedVideo: Fixed recording is not created when path containing Japanese characters.6000.0.58f1Sep 17, 202512
UUM-73221FixedGraphView: Added Pointer events to handle edge connection and manipulation. Enables touch input to be properly addressed.6000.0.58f1Sep 17, 202525
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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