Mobile issues

151–175 of 272

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-60545FixediOS: If Image and Background launch screen is used without proper image setup, issue warning and fallback to default launch screen.—2022.3.21f1Mar 5, 2024—6
UUM-46362FixedAndroid: Fixed a crash, when one of the extracted il2cpp resource is delete in application data folder, in case like this, application will reextract il2cpp resources again.—2022.3.20f1Feb 14, 2024—7
UUM-59734FixedAndroid: Fixed problem with with using AndroidJavaObject.Set() for AndroidJavaProxy.—2022.3.20f1Feb 14, 2024—7
UUM-60293FixedAndroid: Making splash background color always editable for Android, even if a splash screen background image is set.—2022.3.20f1Feb 14, 2024—6
UUM-60727FixedAndroid: Fixed problem with JNI global reference table overflow when AndroidJavaObjects are deleted by garbage collector.—2022.3.20f1Feb 14, 2024—6
UUM-52910FixedAndroid: Fixed Graphics.Blit with Vulkan PreTransform creating corrupted RenderTexture data in landscape orientation.—2022.3.18f1Jan 20, 2024—6
UUM-57566FixedAndroid: Upgraded Google's Frame Pacing library from v1.7 to v1.10 to fix various stability and performance issues with Optimized Frame Pacing.—2022.3.18f1Jan 20, 2024—2
UUM-58286FixedAndroid: Fixed problem with WebCamTexture feed being black when using it on an older OS version device.—2022.3.18f1Jan 20, 2024—1
UUM-44021FixedAndroid: Added Auto Rotation behavior to the Orientation section.—2022.3.17f1Jan 9, 2024—7
UUM-56785FixediOS: Fixed WebCamDevice.kind reporting wrong values on devices with non-English system language.—2022.3.17f1Jan 9, 2024—7
UUM-30326FixediOS: Fixed Product Name with non-latin characters to be able to install .ipa to the device.—2022.3.16f1Dec 19, 2023—6
UUM-46824FixediOS: Fixed "Fill percentage" launch screen option only using the iPad value for both iPhone and iPad.—2022.3.16f1Dec 19, 2023—6
UUM-53849FixediOS: Fixed an audio bug on iOS. On iOS 17, if a Bluetooth audio device is connected, and "Prepare iOS for Recording" is un-checked, the C# Microphone.Start function could cause Unity to hang.—2022.3.16f1Dec 19, 2023—7
UUM-56345FixediOS: Fixed iPhone 15 crash when forcing it to Portrait Upside Down orientation.—2022.3.16f1Dec 19, 2023—7
UUM-56348FixediOS: Added iPhone 15 device generation enums.—2022.3.16f1Dec 19, 2023—7
UUM-56430FixediOS: Added iPhone 15 cutouts.—2022.3.16f1Dec 19, 2023—7
UUM-58170FixediOS: Fixed adding multiple plugins with embedded frameworks.—2022.3.16f1Dec 19, 2023—7
UUM-52211FixedAndroid: Input device listener processes the callback on UI thread, instead of the Main thread; this was incompatible with GameActivity setup, where Java looper is not present on Unity's main thread. This change fixed the bug where DualShock4 con…—2021.3.33f1Nov 28, 2023—2
UUM-57151FixedAndroid: AdmobSDK banner ad disappears when the device goes to the home screen and returns to the application2021.3.33f1Nov 28, 20232022.3.16f1Dec 19, 2023209
UUM-48345FixediOS: Fixed application not launching in fullscreen when CustomXib is selected as launch screen.—2022.3.13f1Nov 7, 2023—1
UUM-48998FixedAndroid: Fixed build failure when custom manifest with custom activity is used with windowed mode enabled in the manifest.—2021.3.32f1Nov 1, 2023—1
UUM-49237FixediOS: UnityWebRequest will no longer send Content-Length header with zero for requests other than PUT and POST.—2021.3.32f1Nov 1, 2023—7
UUM-48173FixedAndroid: Fixed an issue where the preserved screen was displayed when using swipe for pop-up view.—2022.3.12f1Oct 26, 2023—7
UUM-49559OpenAndroid: Error "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" is thrown when building with a "Build App Bundle (Google Play)" and "Split Application Binary" enabled at the same time2022.3.12f1Oct 26, 2023—10752
UUM-32877FixedAndroid: Fixed background color when rendering over native UI.—2022.3.11f1Oct 10, 2023—6
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested 10h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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