UUM-53849
Fixed in 2022.3.16f1Mentioned in 7 release notes.
First fixed in 2022.3.16f1 (Dec 19, 2023); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes iOS | Fix | Fixed an issue where a Bluetooth audio device was connected, and *Prepare iOS for Recording* was disabled, the C# Microphone.Start function could cause Unity to hang. | |
| 6000.0.0b15 | Fixes iOS | Fix | Fixed an issue where a Bluetooth audio device was connected, and *Prepare iOS for Recording* was disabled, the C# Microphone.Start function could cause Unity to hang. | |
| 6000.0.0b13 | Fixes iOS | Fix | Fixed an issue where a Bluetooth audio device was connected, and *Prepare iOS for Recording* was disabled, the C# Microphone.Start function could cause Unity to hang. | |
| 6000.0.0b12 | Fixes iOS | Fix | Fixed an issue where a Bluetooth audio device was connected, and *Prepare iOS for Recording* was disabled, the C# Microphone.Start function could cause Unity to hang. | |
| 6000.0.0b11 | Fixes iOS | Fix | Fixed an issue where a Bluetooth audio device was connected, and *Prepare iOS for Recording* was disabled, the C# Microphone.Start function could cause Unity to hang. | |
| 2021.3.34f1 | Fixes iOS | Fix | Fixed an audio bug on iOS. On iOS 17, if a Bluetooth audio device is connected, and "Prepare iOS for Recording" is un-checked, the C# Microphone.Start function could cause Unity to hang. | |
| 2022.3.16f1 | Fixes iOS | Fix | Fixed an audio bug on iOS. On iOS 17, if a Bluetooth audio device is connected, and "Prepare iOS for Recording" is un-checked, the C# Microphone.Start function could cause Unity to hang. |