UUM-91617
Known issue in 6000.1.13f1Mentioned in 39 Unity 6 release notes.
Listed as a known issue in 6000.1.13f1 (Jul 23, 2025); no fix in indexed releases yet.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.1.13f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.3.0a2 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b10 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.12f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b9 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.11f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.53f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.10f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b8 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.52f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b7 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.9f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b6 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.8f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.7f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.51f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b5 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.6f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b4 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b3 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.50f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.5f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.4f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b2 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0b1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.49f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.3f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.2f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a10 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.1f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.48f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.0f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a9 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.0.47f1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.1.0b15 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a8 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a6 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a4 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |
| 6000.2.0a1 | Known Issues Graphics Device Features | Caution | Known issue | Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands |