UI issues

326350 of 955

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-120183FixedUI Toolkit: PopupField now automatically updates its selected value and displayed text when its choices property changes.6000.4.0a2Oct 16, 202515
UUM-120577FixedUI Toolkit: Fixed UI Toolkit Samples window code hiding line leading whitespaces in code sections.6000.4.0a2Oct 16, 202516
UUM-121704FixedUI Toolkit: Fixed not calling an extra repaint before contextual menu when not necessary, which could sometimes result in duplicated contextual menu display. (UUM-121704) Fixed in 6000.4.0a3.6000.4.0a2Oct 16, 20256000.3.0b7Oct 22, 2025617
UUM-49819FixedUI Toolkit: Fixed dirty state handling for UXML and USS files in the UI Builder. Fixed UUM-112105 @guillaume-riendeau: UI Toolkit: Set a maximum character limit for VisualElement names in the UI Builder to avoid freezes. Fixed UUM-87168 @guillaume-r…6000.4.0a2Oct 16, 202515
UUM-75922FixeduGUI: Fixed World Space Canvas UI elements not displaying reflections from Reflection Probes.6000.4.0a2Oct 16, 202515
UUM-92179FixedUI Toolkit: Fixed the incorrect padding top applied on the collection view's contentContainer when rebuilding a list with a valid offset.6000.4.0a2Oct 16, 202523
UUM-111750FixedTextMeshPro: Fixed incorrect handling of ligatures that contains variant selectors in their input sequences.6000.2.8f1Oct 15, 202523
UUM-116792FixedUI Toolkit: Skipping fragment shading when opacity is 0.6000.2.8f1Oct 15, 202523
UUM-120042FixedTextMeshPro: Improved line breaking for Chinese and Japanese.6000.2.8f1Oct 15, 202523
UUM-120500FixedTextMeshPro: Fixed potential NRE when Multi Atlas Texture is used and text geometry exceeds 65535 vertices.6000.2.8f1Oct 15, 202522
UUM-120865FixedUI Toolkit: Added missing converter between a RenderTexture and a StyleBackground.6000.2.8f1Oct 15, 202523
UUM-110223FixedUI Toolkit: Fixed ImmediateModeElement not clipping and drawing with an invalid offset in the Game View.6000.3.0b5Oct 9, 202524
UUM-114060FixedUI Toolkit: Fixed missing keywords from UI Toolkit custom shaders. (UUM-114060) First seen in 6000.3.0a5.6000.3.0b5Oct 9, 202516
UUM-115302FixedUI Toolkit: Fixed SVG Gradients showing as yellow when drawn with a custom shader. (UUM-115302) First seen in 6000.3.0a5.6000.3.0b5Oct 9, 202516
UUM-119306FixedUI Toolkit: Fixed an issue where UI Documents appeared in the wrong sort order when entering Play mode.6000.3.0b5Oct 9, 202523
UUM-111780FixedUI Toolkit: Fixed UI Document prefabs which could not keep focus.6000.2.7f2Oct 8, 20251
UUM-113577FixedUI Toolkit: Fixed worldspace rendering artifacts.6000.2.7f2Oct 8, 20251
UUM-113921FixedUI Toolkit: Fixed an issue where C# keywords could not be used as identifiers when code-generating the property bags.6000.2.7f2Oct 8, 202523
UUM-115834FixedUI Toolkit: Fixed an issue where nullable references could break compilation if they appeared before the type definition.6000.2.7f2Oct 8, 202523
UUM-116350FixedUI Toolkit: Fixed an error when trying to read a StyleSheet Keyword value from a property name.6000.2.7f2Oct 8, 202523
UUM-91467FixedTextMeshPro: The Margins property now supports multi-object editing.6000.2.7f2Oct 8, 202522
UUM-108288FixeduGUI: Fixed an editor bug where resizing the handle rect of a Slider and then performing an Undo causes its anchors to get reset.6000.0.59f2Oct 8, 202525
UUM-117267FixedUI Toolkit: Fixed NullReferenceException sometimes happening when UI Debugger is in an inactive tab.6000.0.59f2Oct 8, 202524
UUM-117227FixedUI Toolkit: Fixed noisy text in UI Toolkit when using a custom shader with an arbitrary camera perspective. (UUM-117227) First seen in 6000.3.0a5.6000.3.0b3Sep 25, 202516
UUM-104163FixeduGUI: Updated drag tracking to release all active drag events when the application loses focus.6000.2.6f1Sep 25, 202525
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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