Rendering issues

1,2011,225 of 1,499

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-38065FixedHDRP: Fixed Decal additive normal blending on shadergraph materials.2022.3.7f1Aug 8, 20231
UUM-43540FixedGraphics Device Features: Rendering artifacts using Custom Render Texture shader on Sphere Game Object2022.3.7f1Aug 8, 20232022.3.10f1Sep 19, 2023427
UUM-10400FixedVFX Graph: Fixed undo not working with shader property in the Mesh Output context.2022.3.6f1Jul 31, 20232
UUM-21002FixedVFX Graph: Immortal particles don't work properly when instancing is enabled.2022.3.6f1Jul 31, 20231
UUM-31722FixedGraphics: Fixed excessive Metal memory allocation under some scenarios.2022.3.6f1Jul 31, 20232
UUM-41136FixedVFX Graph: Fixed VFX camera command culling failling when all effects are out of frustum.2022.3.6f1Jul 31, 20231
UUM-42795OpenGraphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with "Direct3D12", "OpenGLCore", and "OpenGLES3" Graphics APIs in URP & HDRP2022.3.6f1Jul 31, 202310725
UUM-561FixedVFX Graph: Improved shader input properties synchronization with VFX Graph output context when the shader is deleted or set to None.2022.3.6f1Jul 31, 20232
UUM-563FixedVFX Graph: Changed are reverted in the Mesh Output shader property when saving.2022.3.6f1Jul 31, 20232
UUM-570FixedVFX Graph: Some VFX Graph were not compiled until the asset was opened.2022.3.6f1Jul 31, 20232
UUM-10073FixedVFX Graph: Fixed mesh LOD flickering when using TAA.2021.3.29f1Jul 25, 20231
UUM-19666FixedGraphics: Fixed loading of legacy Texture assets that were BC-compressed but didn't have multiple-of-four dimensions.2021.3.29f1Jul 25, 20231
UUM-20076FixedVFX Graph: Forces positive color values in graph.2021.3.29f1Jul 25, 20231
UUM-30050FixedVFX Graph: Filter out META passes from SG generated shaders.2021.3.29f1Jul 25, 20231
UUM-30877FixedGraphics: Fixed mismatch mipcount error with double buffer and anti-aliasing on.2021.3.29f1Jul 25, 20231
UUM-35121FixedVFX Graph: Fixed particles not rendering when sorting is enabled and no update context is present.2021.3.29f1Jul 25, 20231
UUM-3774FixedGraphics: Fixed instances where the RenderTextureDescriptor sRGB setter would sometimes 'corrupt' or unintentionally modify the descriptor's GraphicsFormat.2021.3.29f1Jul 25, 20232
UUM-40707FixedVFX Graph: Fixed sorting being disabled when Frustum Culling is On is some case.2021.3.29f1Jul 25, 20231
UUM-560FixedVFX Graph: Prevent overflow on baked curve and gradient.2021.3.29f1Jul 25, 20231
UUM-9826FixedShaders: Fixed canceling shader variant compilation not working when compilation was async.2021.3.29f1Jul 25, 20232
UUM-12345FixedVFX Graph: Fixed usage of Screen Space Size block which lead to flipped particles.2022.3.5f1Jul 13, 20231
UUM-17548FixedSRP Core: Removed some unexpected SRP changed callback invocations.2022.3.5f1Jul 13, 20232
UUM-26782FixedSRP Core: Fixed Rendering Debugger runtime UI getting occluded by user UI with sorting order larger than 0.2022.3.5f1Jul 13, 20232
UUM-27260FixedGraphics: Renderer.SetMaterials() and Renderer.SetSharedMaterials() will set the correct number of elements when list capacity is larger than count.2022.3.5f1Jul 13, 20231
UUM-28758FixedShadergraph: Fixed Texture Size node causing compilation error in the Fullscreen ShaderGraph target.2022.3.5f1Jul 13, 20232
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.