Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
801–825 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-70378 | Fixed | Graphics: Graph and Camera options for Render Graph Viewer disappear after maximising the window. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-71342 | Fixed | Shaders: Fixed ShaderLab's UsePass command finding passes from multiple subshaders. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-72790 | Fixed | Graphics: Fixed crash when unsupported Vulkan debug tools are used accidentally. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-72436 | Fixed | Shadergraph: Fixed an issue where the Baked GI Node was not displaying correctly after initially adding it to a graph. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-69379 | Fixed | Graphics: Fixed by converting any linear format parameter to non linear if there is discrepancy between the actual resource format and what is provided. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-30915 | Fixed | URP: Render Pipeline Converter - Built in materials where not found properly the first time the Initialize Converter was called. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-69202 | Fixed | Graphics: Fixed Vulkan color mask behavior when separate MRT blend is disabled. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70594 | Fixed | VFX Graph: Fixed exposed properties reset when editing multiple VFX at the same time on inspector. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-18354 | Fixed | Graphics: Show errors about failed texture decompression rather than silently failing and uploading invalid data. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-2314 | Fixed | Graphics: Fixed CopyTexture not copying CPU side data in Editor, when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-46742 | Fixed | Graphics: Fixed malformed image errors caused by failed thumbnail generation when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-53664 | Fixed | Graphics: Fixed issues with texture data not ending up in Player builds when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 34 |
| UUM-70377 | Fixed | SRP Core: Rendering Debugger - Keep the correct selected panel when entering and exiting from playmode. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-70861 | Fixed | VFX Graph: Fixed NullReferenceException when enabling Decal Layers in HDRP. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-59746 | Fixed | Graphics: LineRenderer baking with align mode set to View now matches rendering. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-60618 | Fixed | Graphics: Fixed issue when editing a UniversalRenderPipelineAsset that reference same Renderers than the UniversalRenderPipelineAsset in use. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70083 | Fixed | HDRP: Regenerate the hlsl include that where out of date. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70986 | Fixed | VFX Graph: Fixed missing outputs in Transform operator (and many other nodes with sub-properties). | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-71171 | Regressed | Lighting: [HDRP] Light doesn't bounce off terrains | 2022.3.28f1May 7, 2024 | 2022.3.34f1Jun 18, 2024 | 41 | 10 |
| UUM-70458 | Fixed | Shaders: Regular include directives allow having ShaderLab specific pragma directives. | — | 2022.3.27f1Apr 30, 2024 | — | 1 |
| UUM-61413 | Fixed | HDRP: Fixed underwater applied when water is disabled. | — | 2022.3.26f1Apr 23, 2024 | — | 1 |
| UUM-48035 | Fixed | URP: Fixed a compiler error that occurred when using single precision on mobile targets. | — | 6000.0.0b16Apr 19, 2024 | — | 3 |
| UUM-67130 | Fixed | SRP Core: Added messaging to the Rendering Debugger UI to make it clearer that GPU Resident Drawer settings do not work if GPU Resident Drawer is not enabled. (UUM-67130) First seen in 6000.0.0b1. | — | 6000.0.0b16Apr 19, 2024 | — | 1 |
| UUM-69455 | Fixed | VFX Graph: Fixed HLSL blocks so that they accept parameters that don't have an in attribute. (UUM-69455) First seen in 6000.0.0b14. | — | 6000.0.0b16Apr 19, 2024 | — | 1 |
| UUM-69928 | Fixed | HDRP: Fixed invalid AABB errors in some other cases. (UUM-69928) Fixed in 6000.0.0f1. | 6000.0.0b16Apr 19, 2024 | 2022.3.27f1Apr 30, 2024 | 11 | 2 |