Rendering issues

801825 of 1,412

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-70378FixedGraphics: Graph and Camera options for Render Graph Viewer disappear after maximising the window.2022.3.33f1Jun 12, 20242
UUM-71342FixedShaders: Fixed ShaderLab's UsePass command finding passes from multiple subshaders.2022.3.33f1Jun 12, 20242
UUM-72790FixedGraphics: Fixed crash when unsupported Vulkan debug tools are used accidentally.2022.3.33f1Jun 12, 20241
UUM-72436FixedShadergraph: Fixed an issue where the Baked GI Node was not displaying correctly after initially adding it to a graph.2022.3.32f1Jun 4, 20241
UUM-69379FixedGraphics: Fixed by converting any linear format parameter to non linear if there is discrepancy between the actual resource format and what is provided.2021.3.39f1May 28, 20242
UUM-30915FixedURP: Render Pipeline Converter - Built in materials where not found properly the first time the Initialize Converter was called.2022.3.30f1May 21, 20241
UUM-69202FixedGraphics: Fixed Vulkan color mask behavior when separate MRT blend is disabled.2022.3.30f1May 21, 20241
UUM-70594FixedVFX Graph: Fixed exposed properties reset when editing multiple VFX at the same time on inspector.2022.3.30f1May 21, 20241
UUM-18354FixedGraphics: Show errors about failed texture decompression rather than silently failing and uploading invalid data.2022.3.29f1May 14, 20242
UUM-2314FixedGraphics: Fixed CopyTexture not copying CPU side data in Editor, when "Load texture data on demand" is enabled in the Editor settings.2022.3.29f1May 14, 20241
UUM-46742FixedGraphics: Fixed malformed image errors caused by failed thumbnail generation when "Load texture data on demand" is enabled in the Editor settings.2022.3.29f1May 14, 20241
UUM-53664FixedGraphics: Fixed issues with texture data not ending up in Player builds when "Load texture data on demand" is enabled in the Editor settings.2022.3.29f1May 14, 202434
UUM-70377FixedSRP Core: Rendering Debugger - Keep the correct selected panel when entering and exiting from playmode.2022.3.29f1May 14, 20242
UUM-70861FixedVFX Graph: Fixed NullReferenceException when enabling Decal Layers in HDRP.2022.3.29f1May 14, 20241
UUM-59746FixedGraphics: LineRenderer baking with align mode set to View now matches rendering.2022.3.28f1May 7, 20241
UUM-60618FixedGraphics: Fixed issue when editing a UniversalRenderPipelineAsset that reference same Renderers than the UniversalRenderPipelineAsset in use.2022.3.28f1May 7, 20241
UUM-70083FixedHDRP: Regenerate the hlsl include that where out of date.2022.3.28f1May 7, 20241
UUM-70986FixedVFX Graph: Fixed missing outputs in Transform operator (and many other nodes with sub-properties).2022.3.28f1May 7, 20241
UUM-71171RegressedLighting: [HDRP] Light doesn't bounce off terrains2022.3.28f1May 7, 20242022.3.34f1Jun 18, 20244110
UUM-70458FixedShaders: Regular include directives allow having ShaderLab specific pragma directives.2022.3.27f1Apr 30, 20241
UUM-61413FixedHDRP: Fixed underwater applied when water is disabled.2022.3.26f1Apr 23, 20241
UUM-48035FixedURP: Fixed a compiler error that occurred when using single precision on mobile targets.6000.0.0b16Apr 19, 20243
UUM-67130FixedSRP Core: Added messaging to the Rendering Debugger UI to make it clearer that GPU Resident Drawer settings do not work if GPU Resident Drawer is not enabled. (UUM-67130) First seen in 6000.0.0b1.6000.0.0b16Apr 19, 20241
UUM-69455FixedVFX Graph: Fixed HLSL blocks so that they accept parameters that don't have an in attribute. (UUM-69455) First seen in 6000.0.0b14.6000.0.0b16Apr 19, 20241
UUM-69928FixedHDRP: Fixed invalid AABB errors in some other cases. (UUM-69928) Fixed in 6000.0.0f1.6000.0.0b16Apr 19, 20242022.3.27f1Apr 30, 2024112
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.