UUM-101163
Fixed in 6000.2.0a9Mentioned in 32 release notes.
First fixed in 6000.2.0a9 (Apr 16, 2025); relisted in 19 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b13 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b12 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b11 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b10 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b9 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b8 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b7 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b6 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b5 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b4 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b3 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b2 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0b1 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0a10 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.0.48f1 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.1.0f1 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple 'RayTracingAccelerationStructures' and 'SkinnedMeshRenderers' or other dynamic geometries. | |
| 6000.1.0f1 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple 'RayTracingAccelerationStructures' and 'SkinnedMeshRenderers' or other dynamic geometries. | |
| 6000.2.0a9 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.2.0a9 | Fixes Graphics | Fix | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. | |
| 6000.0.47f1 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.1.0b15 | Known Issues Graphics | Blocker | Known issue | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. (UUM-101163) Fixed in 6000.1.0f1. |
| 6000.1.0b14 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.0.46f1 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.1.0b13 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.2.0a8 | Known Issues Graphics | Blocker | Known issue | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. (UUM-101163) Fixed in 6000.2.0a9. |
| 6000.0.45f1 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.0.44f1 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.1.0b12 | Known Issues Raytracing | Blocker | Known issue | Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing |
| 6000.2.0a6 | Known Issues Graphics | Blocker | Known issue | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. (UUM-101163) Fixed in 6000.2.0a9. |
| 6000.2.0a4 | Known Issues Graphics | Blocker | Known issue | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. (UUM-101163) Fixed in 6000.2.0a9. |
| 6000.2.0a1 | Known Issues Graphics | Blocker | Known issue | Fixed a rare crash that can happen when using multiple RayTracingAccelerationStructures and SkinnedMeshRenderers or other dynamic geometries. (UUM-101163) Fixed in 6000.2.0a9. |