Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
326–350 of 1,502
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-122054 | Fixed | VFX Graph: Fixed an issue where duplicated properties in the blackboard were not ordered correctly. | — | 6000.3.0b10Nov 12, 2025 | — | 34 |
| UUM-122516 | Fixed | VFX Graph: Fixed capitalization issue and also white space was not preserved. | — | 6000.3.0b10Nov 12, 2025 | — | 34 |
| UUM-125129 | Fixed | URP: Fixed an issue where the render target was not assigned when using the OnRenderObject callback. (UUM-125129) First seen in 6000.3.0b8. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-116901 | Fixed | VFX Graph: Fixed an issue where existing GPU event links weren't disconnected when connecting to a different context. (UUM-116901) First seen in 6000.4.0a1. | — | 6000.3.0b9Nov 6, 2025 | — | 1 |
| UUM-122633 | Fixed | VFX Graph: Icon template is too bright with light skin in template browser. (UUM-122633) First seen in 6000.3.0b6. | — | 6000.3.0b9Nov 6, 2025 | — | 33 |
| UUM-102665 | Fixed | Graphics: Updating UX and Docs to reflect global behavior of Advanced Properties in SRP Inspectors. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-103422 | Fixed | VFX Graph: Clarify documentation about "Enable Ray Tracing" setting. | — | 6000.4.0a4Nov 5, 2025 | — | 10 |
| UUM-103967 | Fixed | VFX Graph: Fixed an error that occurred in the VFX Graph's Blackboard when undoing the action of moving a property to the Output category. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-108690 | Fixed | VFX Graph: Fixed Shader Graph Mesh output with Sprite target. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-110294 | Fixed | URP: Fixed LensFlareCommonSRP in OpenGL ES ignoring objects between directional light and camera. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-110463 | Fixed | VFX Graph: Fixed template window colors to match the Editor's design system. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-111380 | Fixed | VFX Graph: In the template window, the description could overlap the title when the details panel is very small. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-111603 | Fixed | VFX Graph: Shader Graph Template window header has incorrect naming when opened while the VFXGraph template window is already opened. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-111611 | Fixed | VFX Graph: Long template name in the template window's details panel is not truncated and goes out of the section. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-113869 | Fixed | VFX Graph: Do not remove empty groups when grouping a node selection. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-113957 | Fixed | VFX Graph: Exposed property value not properly restored with multi selection. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-114087 | Fixed | VFX Graph: Fixed wrapping issue in the VFX Graph Control Panel. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-114102 | Fixed | VFX Graph: Restore panels visibility when the VFX Graph editor is opened and keep them visible when entering play mode. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-114261 | Fixed | VFX Graph: Fixed an issue where the label for an output context in the VFX Graph did not update when its associated Shader Graph asset was renamed. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-119645 | Fixed | Graphics: Render Pipeline Converter -Fixes missing serialization attribute in converters. (UUM-119645) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-119873 | Fixed | VFX Graph: Fixed node search help icon was blurry. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-120164 | Fixed | VFX Graph: Make the expand/collapse behavior and UI more consistent with the editor. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-120940 | Fixed | Graphics: Project Settings - Graphics - Help button display on IRenderPipelineGraphicsSettings. (UUM-120940) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-121201 | Fixed | Graphics: Avoid heap allocations when drawing APV gizmos. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-121354 | Fixed | VFX Graph: Fixed output ports order in CustomHLSL operators. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |