Rendering issues

326350 of 1,568

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-129553FixedShaders: Fixed shader keyword declaration override UI in shader build settings getting confused by multiple whitespaces.6000.4.0b3Jan 7, 202629
UUM-103724FixedGraphics: Allow to set Render Pipeline Asset alongside with Global Settings in case when Asset Bundles were used.6000.0.65f1Jan 7, 202630
UUM-125596FixedGraphics: Fixed floating point precision issue with ACES tonemapping.6000.0.65f1Jan 7, 202630
UUM-130032FixedURP: Fixed fog interfering with an active debug mode.6000.0.65f1Jan 7, 202630
UUM-128741FixedGraphics: Fixed transient AA depth in renderpass not getting memoryless.6000.4.0b2Dec 17, 202532
UUM-128844FixedSRP Core: Render Graph Viewer - Fixes incorrect data source labeling when a remote standalone build disconnects.6000.4.0b2Dec 17, 202531
UUM-129124FixedSRP Core: Render Graph Viewer - Fixes broken RG viewer window when switching the platform in the Editor.6000.4.0b2Dec 17, 202531
UUM-128967FixedShaders: Fixed redundant shader reimports at editor startup and shutdown.6000.3.2f1Dec 16, 202530
UUM-101887FixedGraphics: Fixed an issue with URP deferred screen-space decals where depth would be loaded with insufficient precision.6000.5.0a3Dec 16, 202529
UUM-115708FixedSRP Core: Graphics Settings - The Volume Default Profile setting moves out of its table/bounds when the Project Settings window is resized.6000.5.0a3Dec 16, 202519
UUM-116514FixedShaders: Fixed the issue where Missing dependency errors are thrown in the inspector when creating a computeshader and raytracingshader via cacheserver.6000.5.0a3Dec 16, 202531
UUM-121608FixedSRP Core: Render Pipeline Converter - throws error when Converter is closed while in the process of initialization.6000.5.0a3Dec 16, 202519
UUM-121824FixedSRP Core: Volume Component - Light Theme - NONE/ALL text is now black instead of white.6000.5.0a3Dec 16, 202519
UUM-121825FixedSRP Core: Override move options in Inspector are not disabled when only one Override is added in URP Volume.6000.5.0a3Dec 16, 202519
UUM-122097FixedVFX Graph: The default name for a new category in the blackboard now use the camel case convention: New Category.6000.5.0a3Dec 16, 202519
UUM-122132FixedVFX Graph: Fixed enum property labels could shift when reordering values.6000.5.0a3Dec 16, 202519
UUM-122231FixedSRP Core: Filter Window - Using same API as Add Component to display the Advanced Drop Down UI.6000.5.0a3Dec 16, 202519
UUM-123218FixedSRP Core: fix side panel resizing stutter when resizing window to small vertical size.6000.5.0a3Dec 16, 202519
UUM-123220FixedSRP Core: fix toolbar overflow behavior when resizing window to small horizontal size.6000.5.0a3Dec 16, 202519
UUM-124739FixedVFX Graph: Enter key to validate the output context title instead of inserting a carriage return.6000.5.0a3Dec 16, 202529
UUM-124786FixedVFX Graph: Fixed group title has a smaller font size when being edited.6000.5.0a3Dec 16, 202529
UUM-126164FixedHDRP: Shadows now show up at the full distance defined by the light.6000.5.0a3Dec 16, 202527
UUM-126650FixedVFX Graph: Fixed warnings in OutputEvent Handler Sample.6000.5.0a3Dec 16, 202531
UUM-126700FixedHDRP: Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough.6000.5.0a3Dec 16, 202527
UUM-127301FixedVFX Graph: Setup a minimum size for the point cache bake tool window.6000.5.0a3Dec 16, 202529
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.