Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
276–300 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-121056 | Fixed | Graphics: Color Picker - Swatches - HDR - Was storing the color.gamma instead of the color. | — | 6000.2.10f1Oct 29, 2025 | — | 21 |
| UUM-108627 | Fixed | HDRP: Fixed crash when playing video on a render texture with low-end GPUs. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |
| UUM-108756 | Fixed | Graphics: Fixed as issue in URP where screen space decals would not render with specific build configurations when using rendering layers. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |
| UUM-108024 | Fixed | Shadergraph: Fixed extra scrollbars sometimes appearing in ShaderGraph blackboard when dragging attributes. | — | 6000.3.0b7Oct 22, 2025 | — | 21 |
| UUM-120761 | Fixed | Graphics: Fixed occasional crash on exit. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |
| UUM-121305 | Fixed | Graphics: Removed GC allocations caused by RayTracingAccelerationStructure.AddInstances. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |
| UUM-108846 | Fixed | HDRP: Fixed GC Allocation in Lens Flare Post Processing effect. | — | 6000.3.0b6Oct 16, 2025 | — | 8 |
| UUM-116107 | Fixed | Graphics: Fixed error when opening Inspector of the LookDev volume component after creating a new HDRP 3D project. | — | 6000.3.0b6Oct 16, 2025 | — | 20 |
| UUM-119636 | Fixed | URP: Render Pipeline Converter - Drop down width for category selection. (UUM-119636) First seen in 6000.3.0b3. | — | 6000.3.0b6Oct 16, 2025 | — | 1 |
| UUM-119538 | Fixed | SRP Core: Fixed Rendering Debugger not displaying volumes using the instantiated profile reference. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-102165 | Fixed | HDRP: Added missing documentation link to High Quality Line Renderer volume component. | — | 6000.4.0a2Oct 16, 2025 | — | 9 |
| UUM-103894 | Fixed | HDRP: Fixed documentation link for Rendering Debugger > Render Graph. | — | 6000.4.0a2Oct 16, 2025 | — | 7 |
| UUM-107688 | Fixed | Graphics: Fixed cloud shadows popping when no shadows are rendered from directional light. | — | 6000.4.0a2Oct 16, 2025 | — | 23 |
| UUM-112096 | Fixed | Graphics: Frame Debugger - Tool was not disabled when a maximized docket Game view was unmaximized. | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-113763 | Fixed | VFX Graph: Removed the expander icon for buffer inputs | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-113965 | Fixed | VFX Graph: Opening Twice the same subgraph was possible after domain reload. | — | 6000.4.0a2Oct 16, 2025 | — | 18 |
| UUM-114082 | Fixed | VFX Graph: Sticky note title was disappearing when empty, preventing any further edition. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-114187 | Fixed | Shaders: Fixed unnecessary shader warnings and errors being logged when running with -batchmode -nographics. | — | 6000.4.0a2Oct 16, 2025 | — | 23 |
| UUM-114265 | Fixed | VFX Graph: Changed space in ShaderGraph Ouput Inspector is functional. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-114864 | Fixed | VFX Graph: Added icons on VFXRenderer. | — | 6000.4.0a2Oct 16, 2025 | — | 20 |
| UUM-114894 | Fixed | Graphics: Fixed out-of-memory crash if the number of lens flares elements was really large. | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-114970 | Fixed | URP: Render Pipeline Converter - Crash when initializing Readonly Material converter due to the change for the search index and the asset database worker threads. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-115014 | Fixed | VFX Graph: When the last selected template was out of the scroll view when opening the template window, the details view was empty. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-115015 | Fixed | VFX Graph: Missing dirty while modifying ShaderGraph Output | — | 6000.4.0a2Oct 16, 2025 | — | 21 |
| UUM-115053 | Fixed | VFX Graph: Fix system turning invalid after disconnect/connect when mixing particle system outputs with particle strip data | — | 6000.4.0a2Oct 16, 2025 | — | 19 |