VersionSectionRiskImpactNote
6000.6.0b9Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b8Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b7Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b6Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b5Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b4Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b3Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b2Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0b1Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0f1Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0a7Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b11Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0a6Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b10Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b9Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b8Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0a5Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b7Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b6Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b5Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b4Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0a3Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b3Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.6.0a2Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b2Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0b1Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0a9Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.5.0a9Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.4.0f1Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.4.0b11Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.
6000.4.0b11Fixes
Shadergraph
FixFixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader.

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