Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
151–175 of 2,015
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-138914 | Fixed | Unity Physics: The Advanced Game Physics Sample showcasing the Direct Solver now opens and runs without errors. (UUM-138914) First seen in 6000.5.0b3. | — | 6000.5.0b6Apr 30, 2026 | — | 6 |
| UUM-131142 | Fixed | Particles: Prevented a crash on TrailModule::Update with nested sub-emitters. | — | 6000.0.74f1Apr 29, 2026 | — | 1 |
| UUM-139873 | Fixed | WebGL: Fixed an issue where R16UNorm, R16SNorm, RG16UNorm, RG16SNorm, RGBA16UNorm, and RGBA16SNorm were incorrectly declared as filterable. | — | 6000.0.74f1Apr 29, 2026 | — | 15 |
| UUM-139914 | Fixed | Package: Added ScrollView support to RagdollWindow on resize. | — | 6000.0.74f1Apr 29, 2026 | — | 14 |
| UUM-131286 | Fixed | Package Manager: Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log. | — | 6000.4.5f1Apr 28, 2026 | — | 15 |
| UUM-138049 | Fixed | Adaptive Performance: Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture. | — | 6000.4.5f1Apr 28, 2026 | — | 14 |
| UUM-139011 | Fixed | Scene/Game View: Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode. | — | 6000.4.5f1Apr 28, 2026 | — | 14 |
| UUM-139208 | Fixed | WebGL: Fixed WebGL console warnings when switching fullscreen state. | — | 6000.4.5f1Apr 28, 2026 | — | 8 |
| UUM-125000 | Fixed | Kernel: Fixed NativeQueue.ReadOnly enumerators, UnsafeQueue.ReadOnly indexer and UnsafeQueue.ReadOnly.TryGetValue() when used on queues that have had items dequeued. | — | 6000.5.0b5Apr 23, 2026 | — | 14 |
| UUM-132089 | Fixed | Profiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused. | — | 6000.5.0b5Apr 23, 2026 | — | 15 |
| UUM-135948 | Fixed | Undo System: Cleared null components on redo before notifying object tracking. (UUM-135948) Fixed in 6000.5.0b8. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a3Apr 15, 2026 | -8 | 14 |
| UUM-137629 | Fixed | DX12: Fixed a crash on specific hardware where D3D12 initialization code was running during startup even when D3D12 was not included in the project's Graphics API list. (UUM-137629) Fixed in 6000.5.0b10. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a5May 13, 2026 | 20 | 13 |
| UUM-139927 | Fixed | Text: Fixed NullReferenceException when word wrapping sup and sub tag. (UUM-139927) Fixed in 6000.5.0b7. | 6000.5.0b5Apr 23, 2026 | 6000.3.15f1May 8, 2026 | 14 | 14 |
| UUM-140572 | Fixed | Kernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a5May 13, 2026 | 20 | 12 |
| UUM-140747 | Regressed | 6000.6.0a2,6000.4.4f1,6000.5.0b5: 'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode | 6000.5.0b5Apr 23, 2026 | 6000.0.77f1Jun 10, 2026 | 47 | 15 |
| UUM-141061 | Open | 6000.0.61f1: Crash on tlsf_free when generating Font Atlas with SDF16 or SDF32 | 6000.5.0b5Apr 23, 2026 | — | 74 | 34 |
| UUM-141434 | Fixed | 6000.2.0a8: Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown | 6000.5.0b5Apr 23, 2026 | 6000.4.11f1Jun 10, 2026 | 48 | 17 |
| UUM-142773 | Open | Crash on mono_log_write_logfile when more than one copy of bee_backend is running | 6000.5.0b5Apr 23, 2026 | — | 74 | 24 |
| UUM-142829 | Fixed | 6000.4.0a2,6000.3.0b6: Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG | 6000.5.0b5Apr 23, 2026 | 6000.5.0b11Jun 4, 2026 | 42 | 13 |
| UUM-139152 | Fixed | 2D: Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap. | — | 6000.4.4f1Apr 22, 2026 | — | 14 |
| UUM-139663 | Fixed | Materials move to other GameObjects in a Prefab when disabling a child GameObject in Prefab Mode with an open SubScene | 6000.3.14f1Apr 22, 2026 | 6000.4.7f1May 13, 2026 | 21 | 19 |
| UUM-140183 | Regressed | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture | 6000.3.14f1Apr 22, 2026 | 6000.5.0b9May 21, 2026 | 28 | 26 |
| UUM-139910 | Open | 6000.3.12f1: Crash on FindSeamTexels when generating lighting while the meshAtlasIndex >= 0 | 6000.5.0b4Apr 16, 2026 | — | 81 | 1 |
| UUM-126552 | Fixed | Accessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10. | — | 6000.6.0a3Apr 15, 2026 | — | 16 |
| UUM-131391 | Fixed | Graph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard. | — | 6000.6.0a3Apr 15, 2026 | — | 14 |