UUM-147831
Fixed in 6000.3.22f1Mentioned in 8 release notes.
First fixed in 6000.3.22f1 (Aug 13, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.3f1 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.7.0b2 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.7.0b1 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.7.0a6 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.7.0a5 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.7.0a5 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.0.82f1 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. | |
| 6000.3.22f1 | Fixes iOS | Fix | Fixed occasional failure to merge render passes with msaa depth on apple gpu family 1-3. |