Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,176–1,200 of 1,868
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-70795 | Fixed | Editor: MacOs framework bundles now preserve their symbolic links when when they are dragged and dropped in the editor Assets. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-72535 | Fixed | Editor: Fixed splash screen logo and background sprites being unloaded after preview. This would also unload them if they were being used in the scene. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-61922 | Fixed | Editor: IME input does not work with Input System when using Chinese (Simplified) input bug resolution. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-67599 | Fixed | Editor: If multiple CustomEditor are registered for the same type only a single one gets instantiated (still the case). But the order of which CustomEditor gets instantiated is stable even if scripts are added or removed from the project. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-68288 | Fixed | Editor: Fixed issue where building in batch mode can open file explorer unexpectedly and cause a hang when running on headless windows servers. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-70198 | Fixed | Editor: Fixed not raising RenderPipelineTypeChanged callback if only scene view is active. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-70575 | Fixed | Editor: Updated 2D Feature documentation link. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-71128 | Fixed | Editor: Fixed Project Advanced Search filtering if the user picked the Type selector. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-73287 | Regressed | Scene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy | 2022.3.32f1Jun 4, 2024 | 2022.3.40f1Jul 30, 2024 | 55 | 14 |
| UUM-48738 | Fixed | Editor: The operator == method was using Assert.Equals to check Pose equality, when it should have been using ==. The Equals method was using ==, when it should have been using Assert.Equals. | — | 2022.3.31f1May 28, 2024 | — | 2 |
| UUM-67155 | Fixed | Editor: Fixed menu items and their parent menus being hidden when they had a position of -1. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-69196 | Fixed | Editor: Fixed the UnityEvent drawer changing values when editing multiple targets that had mixed values. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-71407 | Fixed | Editor: Resolved issue with the dock icon missing when launching the Standalone Profiler. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-56327 | Fixed | Editor: Fixed memory Leak when using OnGUI in an MonoBehaviour class by destroying the class Object instance using InstanceID. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-56535 | Fixed | Editor: Platform settings for Dedicated Server in plugin importers were removed as those settings are shared with Standalone platform. To strip a plugin from Dedicated Server builds use the \!UNITY_SERVER define constraint. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-47434 | Fixed | Scene Manager: Fixed prefab scale value sets to zero when we try to modify a prefab with canvas using editor script. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-51109 | Fixed | Editor: Fixed toggling Allow Instancing for multiple game objects and prefabs not applying the changes. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70358 | Fixed | Editor: Fixed menu items becoming duplicated oon Windows when there were a large number of menu items in the project (Over 7344). | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-70789 | Fixed | Editor: Fixed bug where renderer SortingLayerID cannot be set at runtime. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-71468 | Fixed | Editor: SerializeReference with Interfaces now correctly works with an inheritance. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-46853 | Fixed | Editor: Treating RenderSettings.m_IndirectSpecularColor as volatile data. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-59081 | Fixed | Editor: URP NRP RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-59177 | Fixed | Editor: Fixed a bug where crashes could occur while quitting when Cloud Diagnostics is enabled. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-60832 | Fixed | Editor: Fixed materials with shaders using grab passes sometimes generating "incompatible keyword space" assertions. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-61109 | Fixed | Editor: Fixed TLS Allocator errors logged when creating new project with 3D template and Connect to Unity Cloud enabled. | — | 2022.3.29f1May 14, 2024 | — | 2 |