Editor issues

826850 of 1,844

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-96399FixedEditor: Fixed opening editor log when -logFile is a relative path.6000.0.43f1Mar 18, 202524
UUM-93124FixedEditor: Fixed an issue by removing a need to rely on ScriptableRenderer in ShaderBuildPreprocessor. (UUM-93124) First seen in 6000.1.0b1.6000.1.0b11Mar 18, 202523
UUM-96045FixedEditor: Fixed an issue where the Prefab Override comparison window didn't display correctly when many fields were present.6000.1.0b11Mar 18, 202525
UUM-96801FixedEditor: Fixed an exception that occurred in the Material Editor preview window.6000.1.0b11Mar 18, 202523
UUM-97129FixedEditor: Fixed an issue so the Console no longer displays ArgumentNullException error while trying to save a new scene template when the currently loaded scene is a new unsaved scene.6000.1.0b11Mar 18, 202524
UUM-97241FixedEditor: Fixed an Editor crash that occurred when changing the template scene to instantiate if the user had a preview thumbnail set.6000.1.0b11Mar 18, 202525
UUM-98930FixedEditor: Fixed an issue by removing CurrentMaximizeLayout from the Layout menu as it should not be loadable as any other layout. Prevent layouts loaded from menus and scripts to put Unity in an unrecoverable state.6000.1.0b11Mar 18, 202524
UUM-99032FixedEditor: Fixed a Gradient field picker issue that was not updating correctly during Undo/Redo.6000.1.0b11Mar 18, 202525
UUM-99070FixedEditor: Fixed the indentation of list properties in the inspector.6000.1.0b11Mar 18, 202525
UUM-99459FixedEditor: Fixed a bug where it was possible to edit the console content. (UUM-99459) Fixed in 6000.1.0b12.6000.1.0b11Mar 18, 20256000.1.0b12Mar 28, 2025107
UUM-83345FixedEditor: Fixed an ArgumentOutOfRangeException thrown when entering PlayMode with the selection containing multiple objects with array/list fields.2022.3.60f1Mar 12, 20251
UUM-96608FixedEditor: Fixed scrolling not working after the scrollbar gets shown due to new items manually added to a ListView with DynamicHeightVirtualization.2022.3.60f1Mar 12, 20251
UUM-65280FixedEditor: Fixed an issue by adding physical keyboard support on android.6000.1.0b10Mar 11, 202525
UUM-79364FixedEditor: Fixed an issue by disabling splatmaps for shadows-only terrain.6000.1.0b10Mar 11, 202527
UUM-86350FixedEditor: Fixed dropdown items were not highlighted when setting padding in .unity-base-dropdown__item and hovering the mouse over the label.6000.1.0b10Mar 11, 202525
UUM-91895FixedEditor: Improved Add Component window so long item names are truncated with ellipsis.6000.1.0b10Mar 11, 202526
UUM-96524FixedEditor: Fixed an issue where it was impossible to dock the ShortcutManager window in the Editor.6000.1.0b10Mar 11, 202524
UUM-96654FixedEditor: Fixed an exception that occurred when using a custom search provider.6000.1.0b10Mar 11, 202524
UUM-97127FixedEditor: Fixed an issue by replacing the ScrollView with a scrollable textArea in the Console.6000.1.0b10Mar 11, 202525
UUM-97414FixedEditor: Fixed issue on MacOS with Apple Silicon where the grid animation preview window might overlap with the rendered preview object.6000.1.0b10Mar 11, 202524
UUM-97539FixedEditor: Fixed a potential NullRef exception when trying to open the SceneView Menu.6000.1.0b10Mar 11, 202525
UUM-98265FixedEditor: Fixed an issue where assigning an incorrect binding would erase custom shortcut binding and reset to default.6000.1.0b10Mar 11, 202524
UUM-98557FixedEditor: Fixed an issue with same static batching data when building a player from editor or from command line.6000.1.0b10Mar 11, 202525
UUM-71437FixedEditor: Fixed debug draw mode not rendering with GPUResidentDrawer enabled.6000.2.0a6Mar 5, 202526
UUM-82585FixedEditor: Fixed an issue so LoadFontFace now loads correctly when using a path with special characters.6000.2.0a6Mar 5, 202518
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.