Fixed · Asset Pipeline issues

5175 of 139

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-87961FixedAsset Pipeline: Allow users to rebuild the Library when we detect corrupted databases.2022.3.58f1Feb 12, 20251
UUM-99842FixedAsset Bundles: A change in the async texture upload process sometimes resulted in an editor freezing issue when an AssetBundle failed to upload - this has been fixed. (UUM-99842) Fixed in 6000.2.0a9.6000.2.0a1Jan 29, 20256000.1.0b15Apr 16, 20257630
UUM-91901FixedAsset Import: Fixed TLS memory leak when importing corrupted FBX file.2022.3.57f1Jan 29, 20251
UUM-92704FixedAsset Pipeline: Fixed script not being loaded properly the first time when changed outside of the editor.6000.0.36f1Jan 28, 20251
UUM-77761FixedPrefabs: Fixed LoadPrefabContents error when objects are created in the root of the scene in callbacks.6000.1.0b2Jan 16, 202515
UUM-89983FixedAsset Pipeline: Fixed regressions caused by the changes made for UUM-75114.6000.1.0b2Jan 16, 202515
UUM-90912FixedAsset Pipeline: Fixed regressions caused by the changes made for UUM-75114.6000.1.0b2Jan 16, 202515
UUM-83067FixedAsset Bundles: Added a new flag BuildAssetBundleOptions.StripUnatlasedSpriteCopies to the legacy asset bundle system. Currently if we have a assets in multiple bundles that depend upon a source texture we copy it into all relevant bundles. Setting this…2022.3.56f1Jan 15, 202526
UUM-62869FixedAsset Import: Fixed a crash when importing FBX skeletons with unsupported root nodes. Unity now prints an error instead.6000.1.0b1Jan 7, 202519
UUM-90066FixedTexture: Sprite Atlas Override for iOS setting remains disabled when saving its change to enabled6000.1.0a7Dec 5, 20246000.1.0b7Feb 19, 20257644
UUM-83891FixedAsset Import: Fixed crash when reading from corrupted binary artifact.6000.1.0a6Nov 28, 202422
UUM-83233FixedAsset Pipeline: Fixed a crash when changing the extension for plugins and scripts.6000.0.29f1Nov 28, 202421
UUM-77244FixedPrefabs: Fixed bug when Prefabs opened using LoadPrefabContents or EditPrefabContentsScope and saving them back without editing get changed on disk.2022.3.47f1Sep 18, 20242
UUM-82547FixedAsset - Database: "Missing Prefab Asset" error in a SubScene after Domain Reload2022.3.47f1Sep 18, 20242022.3.51f1Oct 22, 2024345
UUM-56488FixedPrefabs: Ensure Awake is called after SetParent and MergePrefabInstances for all objects on duplicate.2022.3.37f1Jul 9, 20241
UUM-71887FixedPrefabs: Disabled Show Overrides reference patching.2022.3.36f1Jul 2, 20241
UUM-66821FixedAsset Bundles: Don't add hash to the manifest file name when building AssetBundles.2022.3.34f1Jun 18, 20242
UUM-71323FixedTexture: [AsyncLoadInEditor] Crash on memcpy when opening a project that loads TSS files2022.3.32f1Jun 4, 20242022.3.36f1Jul 2, 2024275
UUM-69243FixedPrefabs: Don't destroy removed GameObjects if they are referenced in the scene.2022.3.30f1May 21, 20241
UUM-41411FixedAsset Import: Fixed issue where older assets referencing URP materials have missing asset preview thumbnails.2022.3.28f1May 7, 20242
UUM-58305FixedPrefabs: Ensure AddedGameObjects re-parented correctly in broken scenes where they already have a parent.2022.3.28f1May 7, 20241
UUM-14959FixedAsset - Database: Crash on GetAssetCachedInfoV2 when opening a project2022.3.27f1Apr 30, 20246000.1.0a7Dec 5, 202421866
UUM-59374FixedAsset Import: Fixed an issue by making the warning for an invalid .meta file persistent in the Console window.6000.0.0b16Apr 19, 20243
UUM-65305FixedAsset Pipeline: Users are now allowed to save assets in any valid assets folder, which is not read-only.6000.0.0b16Apr 19, 20243
UUM-66169FixedAsset Pipeline: Fixed an issue where calling AssetDatabase.SaveAssetIfDirty() did not check out the file from VCS.6000.0.0b16Apr 19, 20242
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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