Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Scripting issues
26–50 of 350
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-137724 | Fixed | Scripting: Added main-thread guard in ScriptingCoverage::FilterRecordedMethods for thread safety during script reload. | — | 6000.3.14f1Apr 22, 2026 | — | 12 |
| UUM-132674 | Fixed | Entities: Providing the wrong tuple ordering in a foreach statement when using .WithEntityAccess() now causes an appropriate error message to show. | — | 6000.6.0a3Apr 15, 2026 | — | 16 |
| UUM-138380 | Fixed | Entities: Removed the unused filtering button in the Components Inspector search field. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-133657 | Fixed | Scripting: Fixed missing Microsoft.Extensions.DependencyInjection.Abstractions reference warning. (UUM-133657) First seen in 6000.5.0a4. | — | 6000.5.0b3Apr 9, 2026 | — | 7 |
| UUM-133595 | Fixed | Entities: Fixed source generators error when passing an incorrect amount of parameters to various SystemAPI methods. | — | 6000.6.0a2Apr 2, 2026 | — | 18 |
| UUM-137008 | Fixed | Entities: Fixed an issue where an assert would be hit when changing the color of a SubScene in the inspector. (UUM-137008) First seen in 6000.5.0a9. | — | 6000.5.0b2Apr 2, 2026 | — | 8 |
| UUM-137366 | Fixed | Entities: The SubScene toggle used to appear twice in the hierarchy window. It will only appear once now. (UUM-137366) First seen in 6000.5.0b1. | — | 6000.5.0b2Apr 2, 2026 | — | 8 |
| UUM-131987 | Fixed | Entities: Using EntityQueryOptions.IncludeMetaChunks for an IJobEntity no longer causes a source generation error. | — | 6000.4.1f1Mar 31, 2026 | — | 18 |
| UUM-130675 | Fixed | Entities: Fixed an issue where a GameObject with a SubScene component could not be removed from the hierarchy after the Entities package had been removed from the project. | — | 6000.5.0a9Mar 19, 2026 | — | 20 |
| UUM-133963 | Fixed | Entities: Fixed an issue where a SubScene component could reference a Scene that the component's GameObject is already part of. | — | 6000.5.0a9Mar 19, 2026 | — | 21 |
| UUM-134043 | Fixed | Entities: Fixed an issue where a SubScene component could reference a Scene that the component's GameObject is already part of. | — | 6000.5.0a9Mar 19, 2026 | — | 21 |
| UUM-134181 | Fixed | Entities: Fixed an issue where the Parent filter in the Systems Window would throw an exception when selected. (UUM-134181) First seen in 6000.5.0a6. | — | 6000.5.0a9Mar 19, 2026 | — | 8 |
| UUM-135989 | Fixed | Entities: Fixed an issue where errors would show up when removing the Entities package from a project. (UUM-135989) First seen in 6000.5.0a7. | — | 6000.5.0a9Mar 19, 2026 | — | 8 |
| UUM-131348 | Fixed | Scripting: Fixed memory leak in UnityEvent in player builds. | — | 6000.5.0a8Mar 5, 2026 | — | 16 |
| UUM-131632 | Fixed | Entities: Fixed memory corruption when EntityCommandBuffer playback is interrupted by an exception after successfully processing dynamic buffer commands. (UUM-131632) First seen in 6000.4.0b9. | — | 6000.4.0b11Mar 4, 2026 | — | 15 |
| UUM-132714 | Fixed | Entities: The Systems window now displays the correct category names when right-clicking on the top column bar. (UUM-132714) First seen in 6000.5.0a5. | — | 6000.5.0a7Feb 19, 2026 | — | 1 |
| UUM-132872 | Fixed | Entities: Added the missing help url link to SubScenes. | — | 6000.5.0a7Feb 19, 2026 | — | 16 |
| UUM-124814 | Fixed | IL2CPP: Fixed invalid MethodsToPreserve entries for lambda expressions. | — | 6000.5.0a6Feb 4, 2026 | — | 20 |
| UUM-132084 | Fixed | Scripting: Fixed AssemblyUpdater corrupting assemblies by removing assembly references that should not be removed. | — | 6000.5.0a6Feb 4, 2026 | — | 21 |
| UUM-130076 | Fixed | Scripting: Fixed stack overflow in ScriptUpdater in some scenarios. (UUM-130076) Fixed in 6000.5.0a6. | 6000.5.0a5Jan 22, 2026 | 6000.5.0a6Feb 4, 2026 | 13 | 22 |
| UUM-42412 | Fixed | Scripting: Ensure that types with ToString(string) methods also work correctly when used in format string interpolation. | — | 6000.5.0a4Jan 8, 2026 | — | 18 |
| UUM-112933 | Fixed | Scripting: Added LogExceptionsAndForget utility method to Awaitable. | — | 6000.5.0a3Dec 16, 2025 | — | 19 |
| UUM-97274 | Fixed | Entities: No longer crashes the editor and/or gives random errors when serializing components with collections of Entity's (e.g. UnsafeHashSet) on them, and also when using such components in ECBs. | — | 6000.4.0b1Dec 11, 2025 | — | 12 |
| UUM-75577 | Fixed | Scripting: Passing a 0 detaTime into Mathf.SmoothDamp would cause a returned velocity of NaN (0 distance / 0 time). The returned velocity has been changed to pass back the same velocity that was passed in to the function. | — | 6000.3.1f1Dec 9, 2025 | — | 2 |
| UUM-125284 | Regressed | IL2CPP: [iOS] [Android] External library generics fail during IL2CPP build | 6000.2.14f1Nov 26, 2025 | 6000.3.3f1Jan 8, 2026 | 42 | 31 |