UUM-124966
Fixed in 7000.0.0a11Mentioned in 8 release notes.
First fixed in 7000.0.0a11 (Oct 20, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 7000.0.0a16 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 6000.6.8f1 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 6000.7.0b7 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 6000.7.0b7 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 7000.0.0a12 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 7000.0.0a11 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. | |
| 7000.0.0a11 | Fixes Entities Graphics | Fix | Fixed instances in a subscene not rendering in the Player after another subscene that uses the same meshes and materials was unloaded. |