Rendering issues

676700 of 1,412

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-84065FixedVFX Graph: Fixed argument Exception using Arc Transform in blackboard.6000.1.0a6Nov 28, 202420
UUM-84545FixedVFX Graph: Fixed arc Shape properties in blackboard not applied in VFXGraph.6000.1.0a6Nov 28, 202420
UUM-85384FixedVFX Graph: Fixed usage of FogNode is always returning 1.0 in URP.6000.1.0a6Nov 28, 202421
UUM-85851FixedHDRP: Fixed errors that would occur when building the XR player with Water System enabled.6000.1.0a6Nov 28, 202421
UUM-86681FixedVFX Graph: Fixed a small cursor offset when drawing a rectangle selection.6000.1.0a6Nov 28, 202421
UUM-87121FixedGraphics: Fixed an issue where STP is disabled if TAA is disabled.6000.0.29f1Nov 28, 202421
UUM-87423FixedShaders: Fixed an issue where SHADER_TARGET macro was not available during shader import.6000.0.29f1Nov 28, 202421
UUM-64316FixedURP: Fixed the CameraDepthAttachment turning black for DX11.6000.1.0a5Nov 20, 202423
UUM-72279FixedHDRP: Fixed an issue by adding clamp to HairAngleWorld to prevent nan from FastASin.6000.1.0a5Nov 20, 202424
UUM-83521FixedVFX Graph: Fixed an issue subgraph blocks did not accept correct types of block based on their suitable context.6000.1.0a5Nov 20, 202422
UUM-83616FixedHDRP: Fixed to avoid calling the Cleanup method twice so the celestial data remains.6000.1.0a5Nov 20, 202440
UUM-86522FixedHDRP: Fixed a shader error when using water excluder with entities.6000.1.0a5Nov 20, 202422
UUM-35986FixedGraphics: Expected application to have kicked everything until job" error is spammed when disabling Raw Image.6000.1.0a4Nov 14, 202425
UUM-76359FixedHDRP: Fixed Screen-Space Subsurface Scattering leaking from material with a subsurface mask set to 0.6000.1.0a4Nov 14, 202422
UUM-83766FixedHDRP: Fixed a bug that caused HDAdditionalLightData with preserveCachedShadow to be evicted from the cachedShadowManager.6000.1.0a4Nov 14, 202423
UUM-83849FixedVFX Graph: Fixed an issue when importing old VFX asset in Unity6 using custom attribute with same name as built-in attribute.6000.1.0a4Nov 14, 202423
UUM-84980FixedHDRP: Fixed wrong SSR when using a shader graph with a clear coat value of 0.6000.1.0a4Nov 14, 202425
UUM-85733FixedGraphics: Fixed RayTracingAccelerationStructure.AddInstances assigning the same instance ID to all ray tracing instances added to the acceleration structure, making it impossible to identify individual instances added using this function.6000.1.0a4Nov 14, 202423
UUM-85898FixedShaders: Fixed shader compiler crashing when encountering a kernel directive without a provided name.6000.1.0a4Nov 14, 202425
UUM-55930FixedShaders: Shaders will now produce errors when encountering the same keyword in different directives.6000.1.0a3Nov 7, 202423
UUM-69425FixedHDRP: Fixed black line artifacts on top of the screen with DRS and downsampled SSAO.6000.1.0a3Nov 7, 202426
UUM-79253FixedURP: Removed 'implicit truncation of vector type' warnings at URP ScreenSpaceAmbientOcclusion.shader.6000.1.0a3Nov 7, 202424
UUM-83382FixedGraphics: On Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.6000.1.0a3Nov 7, 202424
UUM-84012FixedSRP Core: Render Graph Viewer - Padding corrected on burger menu on the side panels.6000.1.0a3Nov 7, 202424
UUM-84594FixedSRP Core: Render Graph Viewer - Improved UI lock when searching on side panels.6000.1.0a3Nov 7, 202423
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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