VersionSectionRiskImpactNote
6000.2.0f1Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b13Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b12Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b11Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b10Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b9Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b8Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b7Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b6Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b5Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b4Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b3Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.0.50f1Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.1.5f1Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b2Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0b1Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0a10Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0a9Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.
6000.2.0a9Fixes
HDRP
FixCustom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.