Other issues

401425 of 2,133

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-134192Open6000.2.0a2,6000.0.38f1: [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value6000.4.0b11Mar 4, 20261703
UUM-134399FixedScene/Game View: Fixed an issue where focusing on an active selection could edit overlays content in the Scene view.6000.4.0b11Mar 4, 202632
UUM-134760FixedGame Core: Fixed incorrect File.Open profile markers with Direct Storage enabled. (UUM-134760) First seen in 6000.4.0b9.6000.4.0b11Mar 4, 202615
UUM-133786FixedBuild Pipeline: Fixed an issue where attempting to build a scene stored in a package would fail the build. (UUM-133786) Fixed in 6000.4.0b11.6000.4.0b10Feb 25, 20266000.4.0b11Mar 4, 2026632
UUM-133838FixedWebGL: [WebGPU] Fixed a RenderGraph error with MSAA textures due to CoreCopy shader.6000.4.0b10Feb 25, 202613
UUM-133914FixedVideo: Fixed failure to play Video on specific mobile devices with Vulkan Graphics API (UUM-133914) Fixed in 6000.4.0b11.6000.4.0b10Feb 25, 20266000.4.0b11Mar 4, 2026634
UUM-134348FixedProfiler: Fixed issue with creating profiler capture metadata on save if the max. capture frames setting was reduced after recording profiling data.6000.4.0b10Feb 25, 202618
UUM-135065FixedGI: Fix error on Windows saying that certain Surface Cache files are missing their meta file. (UUM-135065) First seen in 6000.4.0b10. Fixed in 6000.4.0b11.6000.4.0b10Feb 25, 20266000.4.0b11Mar 4, 2026630
UUM-135497Fixed6000.5.0a3,6000.4.0b8,6000.3.8f1,6000.0.68f1: [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist6000.4.0b10Feb 25, 20266000.0.71f1Mar 18, 20262037
UUM-129944OpenCore Runtime: Entities ContentManagement GUIDs are unstable and become different each time a Player is built to a different directory6000.3.10f1Feb 25, 202617613
UUM-130495FixedWindows: Player hangs when the "Run in Background" is enabled and active window is switched6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261437
UUM-132112FixedmacOS: Fixed an issue where keyboard input was reset during a scene load.6000.3.10f1Feb 25, 202619
UUM-133429FixedProfiler: Fixed an issue where multiple clicks caused profile captures to reopen repeatedly.6000.3.10f1Feb 25, 202618
UUM-133940FixedText: Ensure very long ATG text renders properly.6000.3.10f1Feb 25, 202618
UUM-134159FixedGI: Steaming > Streaming.6000.3.10f1Feb 25, 202616
UUM-135043Fixed[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open6000.3.10f1Feb 25, 20266000.0.71f1Mar 18, 20262038
UUM-135381Fixed6000.3.7f1,6000.4.0b7: Crash on PhysicsCommands::PhysX::BodySetPose when editing Rigidbody component settings on a Prefab6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261433
UUM-135398Fixed6000.5.0a7,6000.3.8f1,6000.4.0b9: [Android][iOS] UI Toolkit ListView touch pan scrolling does not work6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261433
UUM-133712Fixed6000.3.0a4,6000.0.62f1: Input field does not update when selecting the same input field after previous input was canceled6000.4.0b9Feb 19, 20266000.3.11f1Mar 11, 20261937
UUM-135024Fixed6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time6000.4.0b9Feb 19, 20266000.6.0a5May 13, 20268241
UUM-119163FixedSerialization: Fixed an issue where modifying a struct field in the OnAfterDeserialize when invoked on a boxed struct object corrupted the object's memory. The interface method invocation target now points to the struct data of the boxed object.6000.5.0a7Feb 19, 202615
UUM-126854FixedParticles: Fixed texture scale X value not being applied to trails when Mode is set to "Ribbon".6000.5.0a7Feb 19, 202610
UUM-127288FixedGI: Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes.6000.5.0a7Feb 19, 202617
UUM-128604FixedParticles: Fixed inverted particle geometry in cubemap reflections in some configurations.6000.5.0a7Feb 19, 202615
UUM-130098FixedScene/Game View: Fixed issue where the Scene View's Camera overlay would sometimes render outside of the overlays' canvas area.6000.5.0a7Feb 19, 202616
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested 4h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.