UUM-127288
Fixed in 6000.5.0a7Mentioned in 18 release notes.
First fixed in 6000.5.0a7 (Feb 19, 2026); relisted in 17 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b11 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b10 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b9 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b8 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b7 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b6 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.0.74f1 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b5 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.3.14f1 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b4 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b3 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b2 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0b1 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0a9 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0a8 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0a7 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. | |
| 6000.5.0a7 | Fixes GI | Fix | Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes. |