Editor issues

1,8261,850 of 2,029

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-25425FixedEditor: Ensure the description field in Scene template dialog has the scrollview.2021.3.27f1Jun 7, 20231
UUM-25511FixedEditor: Ensure long title do not clip the scene icon in the Scene Template Dialog.2021.3.27f1Jun 7, 20231
UUM-26518FixedEditor: Fixed styling of extra button action bar.2021.3.27f1Jun 7, 20231
UUM-27122FixedEditor: Fixed styling on the scene template help button.2021.3.27f1Jun 7, 20231
UUM-27557FixedEditor: Fixed EditorWindowTitle which needed to be initialized explicitly through a call to EditorWindow.GetLocalizedContent. Now it is called automatically.2021.3.27f1Jun 7, 20231
UUM-28469FixedEditor: \[SpeedTree\] Fix SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths crash when the Generate Materials is clicked.2021.3.27f1Jun 7, 20231
UUM-9543FixedEditor: Types derived from type with CustomPreview have a custom preview.2021.3.27f1Jun 7, 20231
UUM-1882FixedEditor: Fixed an issue where the Cubemap "Mapping" control in the Texture Importer Inspector would incorrectly be disabled in certain scenarios.2022.3.1f1Jun 7, 20232
UUM-21745FixedEditor: Static batching doesn't work when the shader uses unity_ProbeVolumeParams.2022.3.1f1Jun 7, 20231
UUM-21816FixedEditor: Fixed Prefab overridden fields not being disabled in the inspector, in isolation mode, with Show Overrides enabled.2022.3.1f1Jun 7, 20231
UUM-26695FixedEditor: Fixed title show the major, minor and version build.2022.3.1f1Jun 7, 20232
UUM-27948FixedEditor: Added try/catch when calling custom indexers so they cannot crash the whole indexing process.2022.3.1f1Jun 7, 20232
UUM-28065FixedEditor: Fixed an issue where render textures would leak when attached in a player using URP.2022.3.1f1Jun 7, 20231
UUM-30315FixedEditor: Quick Search now displays Hierarchy GameObjects when using custom PreviewSceneStage.2022.3.1f1Jun 7, 20231
UUM-30708FixedEditor: Added more validation when saving scene template (handled outside project). Also allows saving inside a package folders.2022.3.1f1Jun 7, 20232
UUM-31433FixedEditor: Improved warning message when trying to save a SceneTemplate with an invalid asset path.2022.3.1f1Jun 7, 20232
UUM-32269FixedEditor: Fixed doc link for searchquery.2022.3.1f1Jun 7, 20231
UUM-32367FixedEditor: Property titles from several words are now displayed with spaces.2022.3.1f1Jun 7, 20231
UUM-32469FixedEditor: Fixed Column naming in Edit Column menu.2022.3.1f1Jun 7, 20232
UUM-32515FixedEditor: Changed search result count label color to be more clear when selected and hovered.2022.3.1f1Jun 7, 20232
UUM-34438FixedEditor: Set a filter id for both perf provider.2022.3.1f1Jun 7, 20231
UUM-32991FixedEditor: Fixed margins appearing in game view on Windows displays with non-integer display scale2022.3.0f1May 30, 20232
UUM-13185FixedEditor: disabled MSAA on devices without MSAA store support (Apple GPUs A8 and lower)2021.3.26f1May 25, 20231
UUM-14913FixedEditor: Fix 1px mismatch between reported Screen size and actual back buffer size when using DPI scaling leading to errors being logged and broken rendering.2021.3.26f1May 25, 20231
UUM-20443FixedEditor: Fixed the wrong color space of some value when using dynamic colors in a project in liner color space.2021.3.26f1May 25, 20231
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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