Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,826–1,850 of 2,029
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-25425 | Fixed | Editor: Ensure the description field in Scene template dialog has the scrollview. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-25511 | Fixed | Editor: Ensure long title do not clip the scene icon in the Scene Template Dialog. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-26518 | Fixed | Editor: Fixed styling of extra button action bar. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-27122 | Fixed | Editor: Fixed styling on the scene template help button. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-27557 | Fixed | Editor: Fixed EditorWindowTitle which needed to be initialized explicitly through a call to EditorWindow.GetLocalizedContent. Now it is called automatically. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-28469 | Fixed | Editor: \[SpeedTree\] Fix SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths crash when the Generate Materials is clicked. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-9543 | Fixed | Editor: Types derived from type with CustomPreview have a custom preview. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-1882 | Fixed | Editor: Fixed an issue where the Cubemap "Mapping" control in the Texture Importer Inspector would incorrectly be disabled in certain scenarios. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-21745 | Fixed | Editor: Static batching doesn't work when the shader uses unity_ProbeVolumeParams. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-21816 | Fixed | Editor: Fixed Prefab overridden fields not being disabled in the inspector, in isolation mode, with Show Overrides enabled. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-26695 | Fixed | Editor: Fixed title show the major, minor and version build. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-27948 | Fixed | Editor: Added try/catch when calling custom indexers so they cannot crash the whole indexing process. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-28065 | Fixed | Editor: Fixed an issue where render textures would leak when attached in a player using URP. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-30315 | Fixed | Editor: Quick Search now displays Hierarchy GameObjects when using custom PreviewSceneStage. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-30708 | Fixed | Editor: Added more validation when saving scene template (handled outside project). Also allows saving inside a package folders. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-31433 | Fixed | Editor: Improved warning message when trying to save a SceneTemplate with an invalid asset path. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-32269 | Fixed | Editor: Fixed doc link for searchquery. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-32367 | Fixed | Editor: Property titles from several words are now displayed with spaces. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-32469 | Fixed | Editor: Fixed Column naming in Edit Column menu. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-32515 | Fixed | Editor: Changed search result count label color to be more clear when selected and hovered. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-34438 | Fixed | Editor: Set a filter id for both perf provider. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-32991 | Fixed | Editor: Fixed margins appearing in game view on Windows displays with non-integer display scale | — | 2022.3.0f1May 30, 2023 | — | 2 |
| UUM-13185 | Fixed | Editor: disabled MSAA on devices without MSAA store support (Apple GPUs A8 and lower) | — | 2021.3.26f1May 25, 2023 | — | 1 |
| UUM-14913 | Fixed | Editor: Fix 1px mismatch between reported Screen size and actual back buffer size when using DPI scaling leading to errors being logged and broken rendering. | — | 2021.3.26f1May 25, 2023 | — | 1 |
| UUM-20443 | Fixed | Editor: Fixed the wrong color space of some value when using dynamic colors in a project in liner color space. | — | 2021.3.26f1May 25, 2023 | — | 1 |