Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
151–175 of 2,012
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131469 | Fixed | Editor: Fixed missing meshes in SRP scene templates. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-131612 | Fixed | Editor: Niceified Int Parameter Transition Condition. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-131700 | Fixed | Editor: Fixed invalid path on Data Source Path field. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-134643 | Fixed | Editor: Updated UI of ProjectSettings/Diagnostics to respect Unity margin guidelines. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-134962 | Fixed | Editor: Fixed delayed rename. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-135814 | Fixed | Editor: Dedicated Server Player Settings icon section is not displaying the correct information. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-136081 | Fixed | Editor: Clip dropdown now uses an ellipsis in the Animation Window. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-137020 | Fixed | Editor: Ensure all QueryListBlock will escape values by default. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-137212 | Fixed | Editor: Fixed an issue with text overflowing when applying bold. | — | 6000.6.0a5May 13, 2026 | — | 8 |
| UUM-137244 | Fixed | Editor: Fixed a crash in the Mesh LOD Generator when the input mesh has many overlapping triangles that share a single edge. | — | 6000.6.0a5May 13, 2026 | — | 8 |
| UUM-137501 | Fixed | Editor: The Scenario Build Profile field hides its functionality when the build profile name is too long. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-137628 | Fixed | Editor: Fixed the "Resize to Fit" context menu option for columns in the Import Activity window. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-137815 | Fixed | Editor: Rendering Debugger - Fixing small styling issues on Foldouts in the editor. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-137849 | Fixed | Editor: Fixed drag and drop reordering of unsaved scenes. (UUM-137849) First seen in 6000.6.0a2. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-137955 | Fixed | Editor: added rule for package downgrades. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-138414 | Fixed | Editor: Fixed Helpbox text wrapping for Obsolete components. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-138523 | Fixed | Editor: Fixed the Cancel behavior for Default Volume Settings. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-138636 | Fixed | Editor: Fixed the drag title not appearing when dragging GameObjects from the Hierarchy window. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-138944 | Fixed | Editor: Fixed partner package elements overlapping when Platform Browser section separator is resized. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-139413 | Fixed | Editor: Added a helpbox when changing the graphics API for a non-editor build profile, informing the user that the change only applies to builds and the editor API remains unchanged. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-139519 | Fixed | Editor: Fixed Project window path breaking upon changing Color Space settings. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-139597 | Fixed | Editor: Light Layer editor works in multi edit and when modifying multiple flag in a single session. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-139821 | Fixed | Editor: Fixed the hierarchy item ping when using PingObject with context. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-140051 | Fixed | Editor: Update build profile initialization before returning if it's done. (UUM-140051) First seen in 6000.6.0a3. | — | 6000.6.0a5May 13, 2026 | — | 2 |
| UUM-140709 | Fixed | Editor: Fixed an issue where variable list count UI would overlap the list content | — | 6000.6.0a5May 13, 2026 | — | 6 |