Editor issues

1,2511,275 of 1,868

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-64873FixedEditor: Fixed assert on missing package on Linux during cleanup.2022.3.23f1Apr 2, 20243
UUM-65375FixedEditor: Fixed accessibility issue on Linux where some fields in the inspector would not change focus on Tab or Shift+Tab.2022.3.23f1Apr 2, 20243
UUM-66029FixedEditor: Fixed slow deletion of GameObjects when there's a Selection in the scene.2022.3.23f1Apr 2, 20241
UUM-66079FixedEditor: Improved light culling mask UI.2022.3.23f1Apr 2, 20241
UUM-66723FixedEditor: Fixed UI Toolkit version of UnityEvent property drawer not being reorderable.2022.3.23f1Apr 2, 20243
UUM-67001FixedEditor: Hide DataMode controller information from Inspector.2022.3.23f1Apr 2, 20243
UUM-45789FixedEditor: Capitalize the compiler generated name of serialized field.2021.3.37f1Apr 2, 20244
UUM-60185FixedEditor: Updated the FBX SDK version to 2020.3.4.2021.3.37f1Apr 2, 20244
UUM-66592FixedEditor: Fixed unrelated Objects/Metadata that showed up assigned to samples in the CPU Timeline view and were repeating the data from the last sample in the thread & frame that had valid Object/Metadata information associated with it.2021.3.37f1Apr 2, 20244
UUM-29965FixedEditor: Fixed an error in the calculation of the available space for the children when min/max were involved and margin were set on the parent.6000.0.0b13Mar 27, 20243
UUM-36270FixedEditor: Fixed the EditorToolbar to allow for a VisualElement based VersionControl Toolbar Button to resolve the button being misaligned.6000.0.0b13Mar 27, 20245
UUM-44947FixedEditor: Fixed a crash when CreateExternalTexture uses non compatible format.6000.0.0b13Mar 27, 20245
UUM-49060FixedEditor: ObjectPool counter returns wrong count if returning instance to full pool.6000.0.0b13Mar 27, 20245
UUM-55645FixedEditor: Share temp allocator and temp safety handle data among multiple threads6000.0.0b13Mar 27, 20243
UUM-61084FixedEditor: Fixed issue with overriden prefab field not being bold.6000.0.0b13Mar 27, 20243
UUM-65857FixedEditor: Fixed issue with GUI.skin.font not being applied properly.6000.0.0b13Mar 27, 20243
UUM-66104FixedEditor: Fixed issue with incorrect font size when renaming an asset.6000.0.0b13Mar 27, 20243
UUM-66762FixedEditor: Fixes incorrect Shader used after switching RenderPipeline and improve SRPs dependency.6000.0.0b13Mar 27, 20243
UUM-30205FixedEditor: Fixed an issue with the opening style tag overflow.6000.0.0b12Mar 19, 20244
UUM-61605FixedEditor: Fixed the Deep Profiling Support label when it's labeled differently when the Development Build is enabled.6000.0.0b12Mar 19, 20246
UUM-61905FixedEditor: Fixed switch platform prompt's message to be presented in human language.6000.0.0b12Mar 19, 20244
UUM-65871FixedEditor: Fixed a memory leak when drawing shadow maps using the BRG and additional lights in some circumstances.2022.3.22f1Mar 19, 20241
UUM-14958FixedEditor: Fixed incorrect duplicate menu items being removed when menu system is updated.6000.0.0b11Mar 13, 20247
UUM-26098FixedEditor: Fixed an issue where an error message was not displayed if selected denoiser was not supported.6000.0.0b11Mar 13, 20245
UUM-28357FixedEditor: Fixed the helper bar so it is visible after exiting Play mode.6000.0.0b11Mar 13, 20245
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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