Editor issues

1,1261,150 of 1,868

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-77044FixedEditor: Prevents offscreen camera rendering in the Editor player loop when the game view is not updated.2022.3.46f1Sep 10, 20242
UUM-78852FixedEditor: Removed material variant creation when any material selected.2022.3.46f1Sep 10, 20241
UUM-79812FixedEditor Platform: [Linux] Crash on 'PPtr<RuntimeAnimatorController>::operator RuntimeAnimatorController*() const' when saving a new animation file2022.3.46f1Sep 10, 20242021.3.44f1Sep 23, 2024125
UUM-60652FixedEditor: Fixed the issue of Linux freezing whenever a file is dragged and drop from Unity to VSCode.2022.3.45f1Sep 3, 20242
UUM-72387FixedEditor: Show the progress dialog when exporting a package on macOS to prevent the ability to perform other actions and lead to potential crashes or duplicate exports.2022.3.45f1Sep 3, 20242
UUM-72710FixedEditor: Fixed for deadlock after domain reload.2022.3.45f1Sep 3, 20241
UUM-76440FixedEditor: Fixed leak of Windows GDI objects when calling DisplayDialog.2022.3.45f1Sep 3, 20242
UUM-74055FixedEditor: Fixed exception thrown when helpbox is added as a child item to the reorderable list item.2022.3.44f1Aug 23, 20241
UUM-75313FixedEditor: Fixed an issue where editor windows would stay on coordinates of a disconnected display, making them inaccessible to the user.2022.3.44f1Aug 23, 20242
UUM-76814FixedEditor: Fix inspector preview for objects with negative scale.2021.3.43f1Aug 22, 20241
UUM-69815FixedEditor: Fixed an issue causing a CancellationTokenSource to be disposed twice when scanning for ADB devices.2022.3.43f1Aug 21, 20242
UUM-71871FixedEditor: Bug resolution for EditorUtility.DisplayDialog() not displaying text when the text is too long.2022.3.43f1Aug 21, 20242
UUM-72769FixedEditor: UnityPerMaterial non initialized matrix is now identity.2022.3.43f1Aug 21, 20242
UUM-75184FixedEditor: Fixed an issue on macOS where a composition string would get copied incorrectly to another text field.2022.3.43f1Aug 21, 20241
UUM-75810FixedEditor: Fixed the focus issue in Windows at post DisplayDialog.2022.3.43f1Aug 21, 20242
UUM-76326FixedEditor: Fixed CursorLock engaging in EditMode when lock applied within OnDestroy.2022.3.43f1Aug 21, 20242
UUM-61742FixedEditor: Fixed issue where properties for prefabs in Preview mode were treated as though they were being animated when they were not.2022.3.42f1Aug 13, 20241
UUM-67831FixedEditor: Fixed an issue where sprites wouldn't be generated due to incorrect NPOT scaling setting.2022.3.42f1Aug 13, 20241
UUM-73960FixedEditor: Fixed bugs where searching for shortcuts by binding in the Shortcuts window was inconsistent.2022.3.42f1Aug 13, 20242
UUM-74849FixedEditor: Switch to FNV-1a for Render Graph.2022.3.42f1Aug 13, 20242
UUM-75293FixedEditor: Fixed build failure when setting custom iPhone splash screen storyboard.2022.3.42f1Aug 13, 20241
UUM-76316FixedEditor: Fixed the order of some internal menu items being incorrect (e.g GameObject/UI)2021.3.42f1Aug 6, 20242
UUM-48599FixedEditor: Filter out dynamic branch keywords when computing shader variants.2022.3.40f1Jul 30, 20241
UUM-54445FixedEditor: Fixed crash on exit of editor when GLES is the active graphics API.2022.3.40f1Jul 30, 20242
UUM-69725FixedEditor: Clear culling cache results before rendering selection outlines so that shadows-only entities will show selection outline in Scene view.2022.3.40f1Jul 30, 20241
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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