Fixed · Audio issues

51–75 of 90

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-71255FixedAudio: Fixed a bug where the audio mixer window would render empty and throw an error after deleting an audio mixer asset.—2022.3.42f1Aug 13, 2024—1
UUM-65071FixedAudio: Fixed an issue that would cause the pan control on audio sources to not work properly in some cases.—2022.3.38f1Jul 16, 2024—2
UUM-61733FixedAudio: Fixed a bug that would cause the editor to crash if you delete and then re-add an audio listener component.—2022.3.32f1Jun 4, 2024—2
UUM-14330FixedAudio: Fixed an issue that would cause Unity to crash when you manually destroy a streamed audio clip.—2022.3.27f1Apr 30, 2024—2
UUM-66290FixedAudio: Fixed an issue that caused the transport buttons in the Audio Random Container Editor window to display incorrectly when the Window was in focus.—6000.0.0b16Apr 19, 2024—1
UUM-65178FixedAudio: Fixed an issue with reloading domains while the Audio Random Container window is hidden that breaks the ability to remove clips.—6000.0.0b15Apr 13, 2024—2
UUM-68181FixedAudio: Fixed an issue that caused AudioMixer.SetFloat to not work correctly on assets loaded from an asset bundle in Play mode in the Editor.—6000.0.0b15Apr 13, 2024—4
UUM-60125FixedAudio: Fixed AudioRandomContainer crash after domain reload and playing an audiosource in edit mode.—6000.0.0b13Mar 27, 2024—3
UUM-63433FixedAudio: Fixed AudioRandomContainer crash after domain reload if scene reloading disabled / already in playmode.—6000.0.0b13Mar 27, 2024—3
UUM-40487FixedAudio: Fixed an issue that made it difficult to see the icons on the Audio Random Container in light mode.—6000.0.0b11Mar 13, 2024—5
UUM-43495FixedAudio: Fixed the mixer pitch issue not applying correctly to AudioRandomContainer scheduling.—6000.0.0b11Mar 13, 2024—5
UUM-47270FixedAudio: Fix crash when AudioSource set to loop with AudioRandomContainer set to automatic + pulse + time 0 (no randomization)—6000.0.0b11Mar 13, 2024—5
UUM-55116FixedAudio: Fixed issue where interacting with the editor window for the AudioRandomContainer asset could possibly break the rendering of other windows, e.g. the scene view.—6000.0.0b11Mar 13, 2024—5
UUM-55698FixedAudio: Fixed ARC spamming warnings when being duplicated/renamed/editor opened if loop/time/trigger mode settings would cause an infinite number of clips. Also fixed the message to clearly state we automatically fix the time property.—6000.0.0b11Mar 13, 2024—5
UUM-55731FixedAudio: Fixed issue where creating an audio source while the editor window for the AudioRandomContainer asset was open could throw an error.—6000.0.0b11Mar 13, 2024—5
UUM-57188FixedAudio: Fixed an issue in the audio random container where the sliders in some cases would push the textfield out of the window when randomisation is enabled.—6000.0.0b11Mar 13, 2024—5
UUM-58426FixedAudio: Fixed an issue that prevented signals generated via OnAudioFilterRead from functioning as expected.—6000.0.0b11Mar 13, 2024—5
UUM-58481FixedAudio Authoring: Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached6000.0.0b11Mar 13, 20246000.0.0b11Mar 13, 202405
UUM-58713FixedAudio: Fixed issue where the editor window for the AudioRandomContainer asset would throw an error every frame after deleting the selected asset and docking the window.—6000.0.0b11Mar 13, 2024—5
UUM-62119FixedAudio: Fixed an issue that would cause undo/redo to sometimes work incorrectly for the Audio Random Container resource field.—6000.0.0b11Mar 13, 2024—5
UUM-63543FixedAudio: Fixed issue where entering play mode would make an open editor window for the AudioRandomContainer asset show garbled UI for the clip list.—6000.0.0b11Mar 13, 2024—5
UUM-368FixedAudio: Fixed AudioMixer clicks when abruptly changing volume in Start().—2022.3.19f1Jan 31, 2024—7
UUM-61145FixedAudio Authoring: [Error] Game object with AudioListener and OnAudioFilterRead throws an error when drawing the inspector2022.3.19f1Jan 31, 20242022.3.21f1Mar 5, 2024347
UUM-52194FixedAudio: Fixed performance issue that would occur when having many inactive audio sources in a scene.—2022.3.18f1Jan 20, 2024—6
UUM-45665FixedAudio: On Android, fixed a crash when an audio device is recording, either the device is disconnected or AudioSettings.Reset is called, and then the recorded AudioClip properties are accessed.—2022.3.13f1Nov 7, 2023—6
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested 5h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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