UUM-68181
Fixed in 6000.0.0b15Mentioned in 5 release notes.
First fixed in 6000.0.0b15 (Apr 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.39f1 | Fixes Audio | Fix | Fixed AudioMixer.SetFloat not working correctly on assets loaded from an asset bundle in play mode in the editor. | |
| 2022.3.28f1 | Fixes Audio | Fix | Fixed AudioMixer.SetFloat not working correctly on assets loaded from an asset bundle in play mode in the editor. | |
| 6000.0.0b16 | Fixes Audio | Fix | Fixed an issue that caused AudioMixer.SetFloat to not work correctly on assets loaded from an asset bundle in Play mode in the Editor. | |
| 6000.0.0b15 | Fixes Audio | Fix | Fixed an issue that caused AudioMixer.SetFloat to not work correctly on assets loaded from an asset bundle in Play mode in the Editor. | |
| 6000.0.0b15 | Fixes Audio | Fix | Fixed an issue that caused AudioMixer.SetFloat to not work correctly on assets loaded from an asset bundle in Play mode in the Editor. |