UUM-58481
Fixed in 6000.0.0b11Mentioned in 10 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Known Issues Audio Authoring | Blocker | Known issue | Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached |
| 6000.0.0b16 | Fixes Audio | Fix | Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy. | |
| 6000.0.0b15 | Known Issues Audio Authoring | Blocker | Known issue | Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached |
| 6000.0.0b15 | Fixes Audio | Fix | Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy. | |
| 6000.0.0b13 | Known Issues Audio Authoring | Blocker | Known issue | Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached |
| 6000.0.0b13 | Fixes Audio | Fix | Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy. | |
| 6000.0.0b12 | Known Issues Audio Authoring | Blocker | Known issue | Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached |
| 6000.0.0b12 | Fixes Audio | Fix | Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy. | |
| 6000.0.0b11 | Known Issues Audio Authoring | Blocker | Known issue | Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached |
| 6000.0.0b11 | Fixes Audio | Fix | Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy. |