UUM-91256
Fixed in 6000.2.0a1Mentioned in 46 Unity 6 release notes.
First fixed in 6000.2.0a1 (Jan 29, 2025); relisted in 32 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b13 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b12 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b11 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b10 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b9 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b8 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b7 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b6 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b5 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b4 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b3 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b2 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0b1 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0a10 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0f1 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0a9 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b15 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b14 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b13 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0a8 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b12 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b11 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b10 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b9 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0a6 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b8 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.2.0a4 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.0.39f1 | Fixes Audio | Fix | Fixed an isseu with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b7 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b6 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b6 | Fixes Audio | Fix | Fixed an issue with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.0.38f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.1.0b5 | Known Issues Audio | Caution | Known issue | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). (UUM-91256) Fixed in 6000.1.0b6. |
| 6000.0.37f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.2.0a1 | Fixes Audio | Fix | Fixed a bug with an Audio Source on Game Object with one or more Audio Effects potentially never becoming non-virtual (inaudible). | |
| 6000.1.0b4 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.0.36f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.0.35f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.1.0b3 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.1.0b2 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.0.34f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.0.33f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.1.0b1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.0.32f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |
| 6000.1.0a9 | Known Issues Audio Authoring | Caution | Known issue | Audio Source clip is not audible when exceeding a high number of active Audio Sources |