Crash on CheckDeviceStatus when executing specific InferenceEngine actions
6000.4.0a3,6000.3.0b7Known issueBlockerUUM-131538fixed 6000.3.5f1
Crash with multiple stack traces when using DX12 and selecting all spline knots
6000.5.0a1,6000.3.2f1Known issueBlockerUUM-131707fixed 6000.3.9f1
[Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor
Platform AudioKnown issueBlockerWindowsUUM-126803fixed 6000.5.0a7
Crash on keywords::PrintKeywordSpaceInfo when uninstalling Universal Render Pipeline in a specific project
Shader SystemKnown issueBlockerUUM-130674fixed 6000.3.5f1
6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project
Known IssuesKnown issueCautionUUM-131104open 6000.3.6f1
6000.3.0a1: Last selected asset before docking Animation window gets selected when a domain reload occurs
Known IssuesKnown issueCautionUUM-131198fixed 6000.3.8f1
Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used
6000.3.0b1,6000.0.65f1Known issueCautionUUM-131962fixed 6000.3.9f1
[iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Field after dismissing keyboard on mobile
uGUI ControlsKnown issueCautionAndroidiOSUUM-130350fixed 6000.5.0a6
Added a cset by cset diff panel in the branches view.
Version ControlFeature
Added a properties panel for the selected changeset/shelveset.
Version ControlFeature
Added branch name(s) to the branch deletion dialog.
Version ControlFeature
Added empty state in the history view.
Version ControlFeature
Added specific empty states for Pending/Incoming Changes with filters.
Version ControlFeature
Exposed "Target minimum visionOS Version" to visionOS Player settings.
VisionOSFeature
Improved scripting documentation related to GraphicsStateCollection APIs.
DocumentationImprovement
Make sure that custom scaled HDR backbuffer proxy RTV has the same format as the underlying resource. Now rendering to custom scaled HDR swapchain should not result in a crash.
Fixed asset database is read only error by marking VFXManager as dirty so clone editors will not have to reimport it.
Fixed issue where Editor Terms Dialog did not have its "I accept" checkbox legible in any high contrast theme on Microsoft Windows.
Fixed issue where the Windows Editor Log did not say whether we are using the arm64 Windows Editor or if we are running the x64 Editor on an arm64 device.
Fixed raycasting against a capsule collider for the situation where a ray enters the capsule from the top hemisphere and exits from the boundary between the cylinder side and bottom hemisphere. The distance returned from this hit is now the closest hit (with the top hemisphere) instead of the exiting hit.
Make sure that vsync value specified in game view matches the real value with which the viewport is presented.
Missing \[Serializable\] attribute warning is thrown when entering Play mode using Play mode Scenario. (MTTB-1777)
EditorFix
Resolved an issue where the helpurl function was unable to locate and display help files stored within sub-folders. The system now fully supports hierarchical directory structures for documentation links.
EditorFix
Terrain trees : Fixed an issue where textures would be created for every non legacy trees, impacting memory.
The "VRS - Runtime Resources" settings label in the editor Graphics settings has been slightly modified to remove an unnecessary prefix.
The developer console for XR projects has been disabled due to its very small and unreadable rendering.
Fixed an issue with URP deferred screen-space decals where depth would be loaded with insufficient precision.
GraphicsFixAndroidUUM-101887fixed 6000.5.0a3
Fixed a case where UI buttons could register a click after returning from the app switcher if a touch was still in progress.
Fixed issue where placeholder package entries weren't being shown for packages added by technical name.
Package ManagerFixUUM-122572fixed 6000.5.0a4
Improved unityRelease field validation in the UI so invalid values are rejected, preventing obscure resolve errors and package loading failures.
Package ManagerFixUUM-122599fixed 6000.4.0b3
Fixed a long standing issue with CharacterController authoring where an validation check was incorrect, in previous versions it was more complicated to hit this issue due to specific values needing to be input rather than just 0 for 'Step Offset'.
Fixed an issue where the "PhysicsDistanceJoint" motor limit was processed before the motor itself resulting in a temporary out-of-limit condition. The motor is now processed before the motor limit constraint.
Fixed issue where the rotation tool would sometimes cause excessive rotation when used after editing a script.
Scene/Game ViewFixUUM-130229fixed 6000.4.0b4
Fixed a bug in UGUI Shaders Sample where Custom Toggles would not update properly when in a Toggle Group.
Fixed shader keyword declaration override UI in shader build settings getting confused by multiple whitespaces.
Shaders with dynamic_branch keywords and a corresponding material property are now reported as SRP Batcher compatible.
Fixed a Frame Debugger issue where the wrong texture was displayed after selecting certain passes (e.g DrawSkybox).
UI Toolkit: UI Toolkit Test Framework: Added recommendation to the docs for using the TypingText API on devices that rely on a TouchScreenKeyboard.
Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled.
Version ControlFixUUM-128080fixed 6000.4.0b3
Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
Version ControlFix
Fixed the delete shortcut not working on macOS.
Version ControlFixmacOS
Fixed the menu references to Explorer instead of Finder when running on macOS.
Version ControlFixmacOS
Fixed Version control icon disappearing when opening a scene or switching Play Mode.
Version ControlFix
Changed previous fix to only happen in Editor outside of Play Mode.
EditorChange
Displayed progress indicator overlaying the view.
Version ControlChange
Implemented a "clever" truncation of paths.
Version ControlChange
Moved incoming and shelves notifications to the top bar.
Version ControlChange
Redesigned all the views and dialogs.
Version ControlChange
Redesigned the main panel to include a top breadcrumb.
Version ControlChange
Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
Version ControlChange
Show real indeterminate progress bar.
Version ControlChange
Updated deleted and moved overlay icons.
Version ControlChange

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