UI issues

251275 of 872

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-120500FixedTextMeshPro: Fixed potential NRE when Multi Atlas Texture is used and text geometry exceeds 65535 vertices.6000.2.8f1Oct 15, 202522
UUM-120865FixedUI Toolkit: Added missing converter between a RenderTexture and a StyleBackground.6000.2.8f1Oct 15, 202523
UUM-110223FixedUI Toolkit: Fixed ImmediateModeElement not clipping and drawing with an invalid offset in the Game View.6000.3.0b5Oct 9, 202524
UUM-114060FixedUI Toolkit: Fixed missing keywords from UI Toolkit custom shaders. (UUM-114060) First seen in 6000.3.0a5.6000.3.0b5Oct 9, 202516
UUM-115302FixedUI Toolkit: Fixed SVG Gradients showing as yellow when drawn with a custom shader. (UUM-115302) First seen in 6000.3.0a5.6000.3.0b5Oct 9, 202516
UUM-119306FixedUI Toolkit: Fixed an issue where UI Documents appeared in the wrong sort order when entering Play mode.6000.3.0b5Oct 9, 202523
UUM-111780FixedUI Toolkit: Fixed UI Document prefabs which could not keep focus.6000.2.7f2Oct 8, 20251
UUM-113577FixedUI Toolkit: Fixed worldspace rendering artifacts.6000.2.7f2Oct 8, 20251
UUM-113921FixedUI Toolkit: Fixed an issue where C\# keywords could not be used as identifiers when code-generating the property bags.6000.2.7f2Oct 8, 202523
UUM-115834FixedUI Toolkit: Fixed an issue where nullable references could break compilation if they appeared before the type definition.6000.2.7f2Oct 8, 202523
UUM-116350FixedUI Toolkit: Fixed an error when trying to read a StyleSheet Keyword value from a property name.6000.2.7f2Oct 8, 202523
UUM-91467FixedTextMeshPro: The Margins property now supports multi-object editing.6000.2.7f2Oct 8, 202522
UUM-108288FixeduGUI: Fixed an editor bug where resizing the handle rect of a Slider and then performing an Undo causes its anchors to get reset.6000.0.59f2Oct 8, 202525
UUM-117267FixedUI Toolkit: Fixed NullReferenceException sometimes happening when UI Debugger is in an inactive tab.6000.0.59f2Oct 8, 202524
UUM-117227FixedUI Toolkit: Fixed noisy text in UI Toolkit when using a custom shader with an arbitrary camera perspective. (UUM-117227) First seen in 6000.3.0a5.6000.3.0b3Sep 25, 202516
UUM-104163FixeduGUI: Updated drag tracking to release all active drag events when the application loses focus.6000.2.6f1Sep 25, 202525
UUM-105327FixedUI Toolkit: Fixed "Extract inline style" option bug in UIBuilder.6000.2.6f1Sep 25, 202525
UUM-111770FixedTextMeshPro: Fixed incorrect Ligature glyph atlas index when using font assets with Multi Atlas Texture enabled.6000.2.6f1Sep 25, 202525
UUM-112064FixedTextMeshPro: Fixed incorrect preferred value calculations for text objects that contain characters and / or sprites whose character or glyph metrics have a scale = 0.6000.2.6f1Sep 25, 202525
UUM-116673FixedUI Toolkit: Fixed generated UxmlElement and UxmlObject code not fully qualifying some types.6000.2.6f1Sep 25, 202525
UUM-116892FixedUI Toolkit: Fixed an exception when trying to convert a list of null assets to a UXML list.6000.2.6f1Sep 25, 202524
UUM-117081FixedUI Toolkit: Fixed mouse sometimes becoming permanently unresponsive on other world space documents when destroying a world-space document while it's being clicked.6000.2.6f1Sep 25, 202524
UUM-104608FixedUI Toolkit: Fixed scale and crop VectorImage clipping issue.2022.3.67f1Sep 25, 202526
UUM-103876FixeduGUI: Fixed layout groups not updating when an empty RectTransform child changes size.6000.3.0b2Sep 17, 202527
UUM-116534FixedUI Toolkit: The UXML file importer will now show a button to fix issues with Template and Style src paths that have changed but can still be resolved via their guid.6000.3.0b2Sep 17, 202524
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.