Rendering issues

151175 of 1,411

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-127025FixedVFX Graph: Fixed template category expand/collapse area was limited to the small arrow. Now it spans over the area.6000.5.0a5Jan 22, 202614
UUM-127026FixedVFX Graph: When a template's description was too long, the screenhsot height could be unexpectedly reduced.6000.5.0a5Jan 22, 202614
UUM-127032FixedVFX Graph: Category name is now trimmed so that a name with only "spaces" is not valid (it will fallback to Uncategorized).6000.5.0a5Jan 22, 202614
UUM-128851FixedVFX Graph: Fixed system border title multiline and other UI issues.6000.5.0a5Jan 22, 202614
UUM-130660FixedShadergraph: Tweaked the style of a help box in the project settings UI. (UUM-130660) First seen in 6000.5.0a3.6000.5.0a5Jan 22, 20261
UUM-131330FixedSRP Core: Fix Render Graph failing to handle Gizmos rendering with a DepthCopy pass when MSAA is enabled and the Decal Renderer Feature set to Automatic or DBuffer in URP. (UUM-131330) Fixed in 6000.5.0a6.6000.5.0a5Jan 22, 20266000.4.0b7Feb 3, 20261221
UUM-93100FixedGraphics: Fixed case where adding Decal using RenderingLayer and another ScriptableRendererFeature requested DepthNormalPrePass to be added wrongly in URP.6000.5.0a5Jan 22, 202614
UUM-131278FixedShaders: Improved shader compilation logging when doing builds.6000.3.5f1Jan 21, 202622
UUM-103082FixedShadergraph: Fixed Toolbar Icons for Light Mode.6000.4.0b4Jan 8, 202626
UUM-107314FixedShaders: Fixed Prevent no keywords shader variant errors during DOTS material initialization.6000.4.0b4Jan 8, 202626
UUM-107865FixedShadergraph: Fixed Toolbar Icons for Retina Display.6000.4.0b4Jan 8, 202626
UUM-114439FixedShadergraph: Fixed a bug in UGUI Shaders Sample where Custom Toggles would not update properly when in a Toggle Group.6000.4.0b4Jan 8, 202626
UUM-128233FixedGraphics: Fixed artifacts when using batched GPU skinning with Vulkan.6000.4.0b4Jan 8, 202625
UUM-130842FixedGraphics: Add missing buffer warning log in vulkan (UUM-130842) Fixed in 6000.4.0b6.6000.4.0b4Jan 8, 20266000.3.6f1Jan 29, 20262010
UUM-131564FixedShadergraph: Fixed a NullReferenceException that generated when selecting a custom preview mesh in the Shader Graph editor. (UUM-131564) First seen in 6000.4.0b3. Fixed in 6000.4.0b5.6000.4.0b4Jan 8, 20266000.4.0b5Jan 22, 20261315
UUM-113720FixedHDRP: Fixed DLSS & FSR2 black screen after adding a custom render pass.6000.5.0a4Jan 8, 202626
UUM-114616FixedShaders: Fixed the non deterministic build issue when building shader AssetBundle.6000.5.0a4Jan 8, 202627
UUM-114854FixedShadergraph: Fixed color picker for selecting custom node colors.6000.5.0a4Jan 8, 202615
UUM-116404FixedHDRP: Fixed error when using non-Decal Projector supported Materials.6000.5.0a4Jan 8, 202615
UUM-121106FixedGraphics: Undo now works properly for LODGroup's reparenting behavior.6000.5.0a4Jan 8, 202615
UUM-124782FixedVFX Graph: Added missing tooltips for the VFX overlay.6000.5.0a4Jan 8, 202615
UUM-126193FixedShaders: Shaders with dynamic_branch keywords and a corresponding material property are now reported as SRP Batcher compatible.6000.5.0a4Jan 8, 202625
UUM-126581FixedURP: Fixed Render Pipeline Converter - Animation Clip converter was not converting some Animation Clips. (UUM-126581) First seen in 6000.5.0a1.6000.5.0a4Jan 8, 20261
UUM-126697FixedSRP Core: Volume Inspector - Add override - Fixed height on the pop up menu. (UUM-126697) First seen in 6000.5.0a1.6000.5.0a4Jan 8, 20261
UUM-127471FixedSRP Core: Fixed a Frame Debugger issue where the wrong texture was displayed after selecting certain passes (e.g DrawSkybox).6000.5.0a4Jan 8, 202615
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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