UUM-134018
Fixed in 6000.6.0a5Mentioned in 13 release notes.
First fixed in 6000.6.0a5 (May 13, 2026); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b8 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b7 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b6 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b5 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b4 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b3 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b2 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0b1 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0a7 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0a6 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0a5 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | |
| 6000.6.0a5 | Fixes Graphics | Fix | Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. |