Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
776–800 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-73721 | Fixed | Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at lea… | — | 2022.3.39f1Jul 23, 2024 | — | 2 |
| UUM-19101 | Fixed | Graphics: Fixed Linear01DepthFromNear shader utility function on APIs with reversed Z buffer. | — | 2022.3.38f1Jul 16, 2024 | — | 2 |
| UUM-71300 | Fixed | VFX Graph: Use unknown particle count when count readback has never been received. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-72350 | Fixed | Graphics: Fixed blending artifacts on some old Adreno GPUs. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-74856 | Fixed | VFX Graph: Fixed SpawnIndex attribute when using instancing. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-74949 | Fixed | HDRP: Changed ProbeSettings.cubeResolution field from internal to public. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-72229 | Fixed | Graphics: Added validation that SetVertexAttribute() streams doesnt create gaps. | — | 2022.3.37f1Jul 9, 2024 | — | 2 |
| UUM-73758 | Fixed | VFX Graph: Improved how the sleep state is updated for particle systems receiving GPU events. | — | 2022.3.37f1Jul 9, 2024 | — | 1 |
| UUM-74607 | Fixed | Graphics: Fixed broken URL for documentation on Texture2D. | — | 2022.3.37f1Jul 9, 2024 | — | 2 |
| UUM-70213 | Fixed | Shaders: Fixed a runtime crash that could occur when loading shader sub-program parameters. | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-71008 | Fixed | Graphics: Fixed a bug where material property block allocations were reported as "Unknown". | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-72278 | Fixed | Shadergraph: Added support for perceptual color mode for gradients in shader graph. | — | 2022.3.36f1Jul 2, 2024 | — | 1 |
| UUM-73757 | Fixed | Graphics: Fixed Vulkan native rendering plugin returning an invalid texture when sampler configuration is updated. | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-70478 | Fixed | HDRP: Fixed an issue where the Mipmap Streaming debug views would show up incorrectly when certain features were enabled (SRP Batcher, Volumetric Fog, Volumetric Clouds, and,...). | — | 2022.3.35f1Jun 27, 2024 | — | 2 |
| UUM-70284 | Fixed | Graphics: Fixed Depth Buffer flickering during screen recording in Android Application. | — | 2021.3.40f1Jun 27, 2024 | — | 1 |
| UUM-73601 | Fixed | Graphics: Fixed IUnityGraphicsMetal.CurrentCommandEncoder returning nil when there were no draw calls issued yet with current RenderTarget. | — | 2021.3.40f1Jun 27, 2024 | — | 1 |
| UUM-65233 | Fixed | Graphics: Fixed Deferred Depth texture dimensions mismatch when modifying Camera's Viewport Rect. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-70711 | Fixed | Graphics: Fixed applying a wrong viewport when a deferred camera uses a modified viewport together with a user-defined render target. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-71455 | Fixed | VFX Graph: Leak while spamming ReInit. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-73234 | Open | SRP XR: Index was out of range." is present when GameObject with Mesh Renderer component that has Material attached is selected in Hierarchy | 2022.3.34f1Jun 18, 2024 | — | 703 | 1 |
| UUM-57147 | Fixed | URP: Disabled faulty NRP for Editor-only FinalCopyDepth pass in URP 3D. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-64604 | Fixed | HDRP: Fix corruption when using a non square atlas and improve blit performance. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-67530 | Fixed | Graphics: Fixed shadow flickering when using Umbra occlusion culling. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-70378 | Fixed | Graphics: Graph and Camera options for Render Graph Viewer disappear after maximising the window. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-71342 | Fixed | Shaders: Fixed "incompatible keyword state" assertions being generated by shaders whose UsePass command resolved to a pass from the target shader's fallback. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |