Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
351–375 of 1,410
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-115058 | Fixed | Shadergraph: Improved the readability of text on signs in the Terrain Shaders sample, and fixed the game camera movement in Game view during Play mode. (UUM-115058) First seen in 6000.3.0a6. | — | 6000.3.0b2Sep 17, 2025 | — | 16 |
| UUM-112725 | Fixed | HDRP: Fixed artifacts being visible as random bright tiles in HDRP deferred lighting after disabling path tracing. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-114459 | Fixed | Graphics: Fixed MeshFilter excessively logging SendMessage warnings when used in Prefab. | — | 6000.0.58f1Sep 17, 2025 | — | 28 |
| UUM-115123 | Fixed | Graphics: Fixed incorrect sorting order with combined Text Mesh Pro and MeshRenderer objects when using GPU Resident Drawer. Objects like these now bypass GPU Resident Drawer. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-114504 | Fixed | Graphics: Fixed IndexOutOfRangeException when inserting a new level of detail in LODGroup. | — | 6000.2.4f1Sep 12, 2025 | — | 25 |
| UUM-109755 | Fixed | URP: Fixed an issue where RenderingLayersTexture was not correctly registered in the ScreenSpaceDecal pass, resulting in missing or incorrect entries in the Render Graph Viewer. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-110302 | Fixed | Shadergraph: Fixed an issue when deleting an open shader graph but canceling closure would result in a null reference when attempting to reclose it. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-110841 | Fixed | Shadergraph: Nodes are now properly selected after copy-paste or duplication. | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-111531 | Fixed | Shadergraph: Improved appearance of subgraph node display names in various areas. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-113045 | Fixed | Graphics: Fix Vulkan freezing on primary display with Run in Background enabled | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-113366 | Fixed | Shadergraph: Fixed an issue where custom interpolator project settings were not clamping correctly. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114276 | Fixed | VFX Graph: Usability fixes when setting prewarm values in visual effect asset inspector | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-114398 | Fixed | Shaders: Fixed stage specific shader keyword being an undeclared identifier when using Vulkan. | — | 6000.3.0b1Sep 9, 2025 | — | 11 |
| UUM-114896 | Fixed | HDRP: Fixed missing asset icon for HDRP asset after creating it while typing its name. | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-114935 | Fixed | URP: Render Pipeline Converter - ALL/NONE were not being selected. (UUM-114935) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114937 | Fixed | URP: Render Pipeline Converter - Initialize button behavior. (UUM-114937) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114940 | Fixed | URP: Render Pipeline Converter - Properly update the status of the converter when selected. (UUM-114940) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-116156 | Fixed | SRP Foundation: "Volumetric Clouds Combine" pass breaks rendering due to incorrect resource attachment. | 6000.3.0b1Sep 9, 2025 | 6000.3.0b5Oct 9, 2025 | 29 | 19 |
| UUM-113839 | Open | Visual Effects: Memory leak warnings are thrown when creating a Particle System GameObject | 6000.2.3f1Sep 4, 2025 | — | 259 | 4 |
| UUM-107818 | Fixed | Graphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-112729 | Fixed | URP: Fixed base camera not being cleared to specified color when overlay camera is active. | — | 6000.0.57f1Sep 3, 2025 | — | 1 |
| UUM-113505 | Fixed | SRP Core: Fixed invisible grid lines in Render Graph Viewer with light theme. | — | 6000.2.2f1Aug 26, 2025 | — | 11 |
| UUM-103966 | Fixed | VFX Graph: Prevent the output category in the blackboard from being duplicatable, renamable or deletable. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-104071 | Fixed | Graphics: Fixed Cubemap mipmaps display differently between Editor and Player when using custom mipmaps. | — | 6000.3.0a5Aug 21, 2025 | — | 14 |
| UUM-104713 | Fixed | HDRP: Fixed All button is not presented using the macOS system. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |