Other issues

1,6011,625 of 1,903

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-29735FixedGI: Fixed issue where lightmaps are lost when entering playmode, switching scenes, and exiting playmode.2020.3.48f1May 17, 20232
UUM-10812FixedUniversal RP: Fixed an issue where scenes were not marked dirty after changing the volume update setting on cameras.2021.3.25f1May 11, 20231
UUM-13245FixedSerialization: PropertyModifications created prior to 2021.2 creating SerializeReference instances are now generating deterministic ids.2021.3.25f1May 11, 20231
UUM-15519FixedDX12: Removed unnecessary image processing code on texture upload that's not needed reducing CPU overhead.2021.3.25f1May 11, 20231
UUM-25734FixedScene/Game View: Fixed default buttons styling in overlays.2021.3.25f1May 11, 20231
UUM-26705FixedLinux: Fixed Linux IL2CPP builds not producing stack trace.2021.3.25f1May 11, 20232
UUM-30775FixedParticles: Use double precision timers in the Shape module to improve the accuracy of long simulations.2021.3.25f1May 11, 20232
UUM-30911FixedBuild Pipeline: Fixed android build failure issue where were are getting an error message ' build destination path collides with an existing path' when triggered using Ctrl+B (Windows) or Cmd+B (macOS) keyboard shortcut.2021.3.25f1May 11, 20232
UUM-32832Fixed2D: Fixed crash when a Tilemap with corrupted Tile Data calls CompressBounds.2021.3.25f1May 11, 20231
UUM-34202FixedMacOS: Crash on objc_msgSend when the Editor UI gets redrawn2021.3.25f1May 11, 20232021.3.30f1Aug 29, 20231106
UUM-34395OpenMacOS: Editor silently crashes when entering Play Mode on macOS2021.3.25f1May 11, 202311092
UUM-1205FixedBuild Pipeline: Fixed Player Build fails.2021.3.24f1Apr 27, 20231
UUM-12524OpenVulkan: [Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled2021.3.24f1Apr 27, 202311234
UUM-1589FixedLinux: Fixed DisplayInfo.WorkArea ignores resolution scaling when working with multiple displays.2021.3.24f1Apr 27, 20231
UUM-24685FixedGI: Fixed incorrect fallback to CPU of GPU bake.2021.3.24f1Apr 27, 20232
UUM-26175Fixed2D: Show apply/revert dialog to user if there are data changes in Sprite Editor Window before domain reload.2021.3.24f1Apr 27, 20232
UUM-29629FixedScene/Game View: Fixed the Rect Tool not showing the active element when snapping.2021.3.24f1Apr 27, 20231
UUM-30232FixedScene/Game View: Fixed the Rect Tool sometimes not moving UI GameObjects if the pivot was changed.2021.3.24f1Apr 27, 20231
UUM-33051OpenVersion Control: "NullReferenceException" errors thrown in the Console window when Unity Version Control package is present in the project2021.3.24f1Apr 27, 202311231
UUM-33727FixedMacOS: Crash on -[CocoaMainMenu validateMenuItem:] when pressing/searching in Help2021.3.24f1Apr 27, 20232022.3.21f1Mar 5, 202431216
UUM-33750FixedKernel: Crash on UndoManager::FlushTrackedObjects when removing a Component from ~1000 GameObjects at the same time2021.3.24f1Apr 27, 20232021.3.26f1May 25, 2023272
UUM-9881FixedBuild Pipeline: Fixed build failure related to streaming assets with symbols in file names.2021.3.24f1Apr 27, 20231
UUM-19658FixedPackage Manager: Fixed all delayed fields when editing a package in the inspector.2021.3.23f1Apr 14, 20232
UUM-21600FixedWindows: Fixed quoting of the command line arguments.2021.3.23f1Apr 14, 20232
UUM-21782FixedLinux: Fixed memory corruption caused crash from libstdc++ basic_string due to symbol conflicts from different '.so'.2021.3.23f1Apr 14, 20231
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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