Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,501–1,525 of 1,904
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-44222 | Open | OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API | 2022.3.8f1Aug 22, 2023 | — | 1006 | 6 |
| UUM-45532 | Fixed | Core: ForEach jobs no longer allocate internal data using the TempJob allocator, eliminating one source of 'possible leak' warnings for long-running jobs. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-45604 | Fixed | Package Manager: Fixed the issue where packages in My Assets are loading forever. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-46703 | Open | Serialization: Crash and or slow update when List items are reordered in the Inspector Window | 2022.3.8f1Aug 22, 2023 | — | 1006 | 7 |
| UUM-8692 | Fixed | WebGL: Fixed a bug where the application's background image wouldn't appear while loading if compression was enabled. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-20744 | Fixed | Video: Improved VP8Encoder compression and encoding speed. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-32755 | Fixed | Video: Video Player Component causes performance degradation in WebGL Player when using "Linear" Color Space. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-36463 | Fixed | Linux: Fixed Editor getting focused when saving script files with Jetbraines Rider. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-40888 | Fixed | 2D: Fixed Pixel Perfect Camera error when scale is set to 0. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-42689 | Fixed | Universal Windows Platform: Fixed an issue where there was invalid characters at the start of the StoreManifest.xml file on UWP. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-43491 | Open | HD RP: Motion Blur distorts Terrain details in Runtime | 2022.3.7f1Aug 8, 2023 | — | 1020 | 1 |
| UUM-44988 | Open | Universal RP: Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting | 2022.3.7f1Aug 8, 2023 | — | 1020 | 2 |
| UUM-14400 | Fixed | 2D: Fixed color texture not getting created in custom render passes. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-22443 | Fixed | Linux: Fixed Editor crash when quick searching through a large amount of asset files on Linux. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-30316 | Fixed | DX12: Fixed lack of swizzling from ARGB to RGBA textures. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-31662 | Fixed | Universal RP: Fixed data-driven lens-flare occlusion and y-flip on opengl. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-33233 | Fixed | WebGL: Fixed an issue with multithreaded WebGL builds trapping on a function signature exception when switching between scenes. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34052 | Fixed | Video: Fixed crash when terminating the player during a video. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34728 | Fixed | Universal RP: Fixed Native RenderPass errors when using RenderingLayers. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-40643 | Fixed | Web: Fixed bug in WebGL's FMOD implementation that caused the console to be spammed with errors when using the PlayOneShot API. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-40679 | Fixed | Player: Fixed memory regression in Player. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-41396 | Fixed | 2D: Fixed crash with TilemapCollider2D when a Tilemap with Tiles that have invalid Transform Matrices are loaded. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-42508 | Fixed | Windows: Fixed "Restart Unity as a standard user" button not working when Unity editor gets run as administrator due to Unity Hub running as administrator or due to Unity's executable compatibility flags being configured to be run as administrator. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-18880 | Fixed | 2D: Fixed Crash on RasterizeTri when clicking "Pack Preview" after packing an Asset into Sprite Atlas. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-19166 | Fixed | Serialization: Make sure double-s are parsed correctly in MiniJSON ParseNumber. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |