Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
851–875 of 2,034
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-97828 | Fixed | Particles: Fixed prevent NaN in Rotation3D if Shape Scale is Zero. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-97953 | Fixed | Video: Fixed double invocation of onLoopPoint callback when skipOnDrop is false and codec is decoding to memory. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-98268 | Fixed | Particles: Fixed console errors with multiple particle trail ribbons are now removed. | — | 6000.2.0a8Apr 3, 2025 | — | 14 |
| UUM-98459 | Fixed | 2D: Fixed case where Video is not rendered in Video Player when Material Override is set as the Render Mode and a SpriteRenderer is used. | — | 6000.2.0a8Apr 3, 2025 | — | 17 |
| UUM-99022 | Fixed | 2D: Fixed normal map preview in Sprite Editor Window's Secondary Texture module. | — | 6000.2.0a8Apr 3, 2025 | — | 20 |
| UUM-99031 | Fixed | 2D: Fixed case where Inconsistent rendering of Sprite Shapes occurs when a Fill Material is not selected or a custom shader material is set as the Edge Material. | — | 6000.2.0a8Apr 3, 2025 | — | 18 |
| UUM-99480 | Fixed | Apple TV: Fixed provisioning profile type not being set on tvOS. | — | 6000.2.0a8Apr 3, 2025 | — | 16 |
| UUM-99777 | Fixed | Playables: Fixed an issue where setting the time of a PlayableDirector with no extrapolation past its duration would cause it to never leave a Playing state. (UUM-99777) First seen in 6000.2.0a1. | — | 6000.2.0a8Apr 3, 2025 | — | 1 |
| UUM-99797 | Fixed | Profiler: Fixed Memory Usage Module in Profiler Window not displaying the UI provided by the package com.unity.memoryprofiler versions 1.1.4 and 1.1.5. (UUM-99797) First seen in 6000.2.0a6. | — | 6000.2.0a8Apr 3, 2025 | — | 1 |
| UUM-100338 | Fixed | Scene/Game View: Fixed an issue where the CameraOverlay render texture would throw errors in the console. | — | 6000.0.45f1Apr 2, 2025 | — | 19 |
| UUM-100501 | Fixed | 2D: Fixed case Sprite Atlas samples show white textures in playmode when using late binding. | — | 6000.0.45f1Apr 2, 2025 | — | 20 |
| UUM-40370 | Fixed | Terrain: Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1,… | — | 6000.0.45f1Apr 2, 2025 | — | 20 |
| UUM-99288 | Fixed | 2D: Fixed case where sprites are rendered improperly when SRP batcher is toggled off. | — | 6000.0.45f1Apr 2, 2025 | — | 19 |
| UUM-100910 | Fixed | Windows: Fix this issue by reverting original PR that cause the regression, related to losing focus on windows player during startup (UUM-100910) First seen in 6000.1.0b12. Fixed in 6000.1.0b13. | 6000.1.0b12Mar 28, 2025 | 6000.0.45f1Apr 2, 2025 | 5 | 3 |
| UUM-11350 | Fixed | 2D: Fixed runtime light2d not created with target sorting layers. | — | 6000.1.0b12Mar 28, 2025 | — | 21 |
| UUM-78860 | Fixed | Windows: Fixed an issue with monitor handle association to display details, ensuring correct behavior for all resolutions. | — | 6000.1.0b12Mar 28, 2025 | — | 22 |
| UUM-86973 | Fixed | Particles: Fixed a potential crash that occurred when a sub-emitter had multiple parent emitters. | — | 6000.1.0b12Mar 28, 2025 | — | 21 |
| UUM-90705 | Fixed | GI: Fixed an issue where Adaptive Probe Volumes could not be loaded from Asset Bundles. | — | 6000.1.0b12Mar 28, 2025 | — | 20 |
| UUM-98061 | Fixed | Web: Array buffer allocation failed was thrown when running URP sample on Chrome with compression. | — | 6000.1.0b12Mar 28, 2025 | — | 21 |
| UUM-99113 | Fixed | Particles: Fixed an issue by clarifing the unexpected behavior on ParticleSystem.Play() API documentation. | — | 6000.1.0b12Mar 28, 2025 | — | 21 |
| UUM-99455 | Fixed | 2D: Fixed post processing resolve for Renderer2D. | — | 6000.1.0b12Mar 28, 2025 | — | 21 |
| UUM-99796 | Fixed | DX12: Fixed RenderDoc crashes during duration calculations for Unity captures taken with DX12. | — | 6000.1.0b12Mar 28, 2025 | — | 20 |
| UUM-99756 | Open | Templates Microgames: Errors in the Console when creating a new "2D Platformer Microgame" template project | 6000.0.43f1Mar 18, 2025 | — | 477 | 1 |
| UUM-100320 | Open | DirectX12: Unity runtime crashes on Xbox when deployed through UWP. | 6000.1.0b11Mar 18, 2025 | — | 477 | 2 |
| UUM-91212 | Fixed | Serialization: In 2021.x Fixed Timestep was serialized as a float. It was switched to IntegerTime::RationalTime, but was missing a migration for the older values. This would show up as the Fixed Timestep being reset to the default value. There is now a… | — | 6000.1.0b11Mar 18, 2025 | — | 20 |